Update Time!
Changelog v0.3w (August 31, 2017):
- added reload function (press Ctrl + R to reload the current prefab). This should be very useful if you simultaneously edit the prefab ingame and in the editor.
- added function to change the block colors (see screenshot bellow). This may have a positive effect on the program performance.
- added option for layer reset when loading prefab.
- added option: show block info at cursor position (see screenshot bellow)
- improved feedback for certain functions (e.g. save prefab. now you can see when the save process is finished)
- removed disallowed biomes from a16 xml tab since this option no longer exists in A16
- changed layout of 'chances' label in sleepervolume list. The label was to big.
- changed and added shortcuts:
Ctrl + S -> save prefab
Ctrl + Shift + S -> save prefab as
Ctrl + X -> Cut selected blocks (copy to clipboad)
Ctrl + R -> Reload current prefab
Shift + C -> Count selected blocks (console output)
- fixed: grid doesn't update after using the replace functions
- fixed: grid doesn't update after reloading a prefab