No votes against so far.^^ The download numbers might be a better indicator though. I'll track them for a while and make a decision later.Probably i will not hurt anyone if I say for all, that the 32-bit version is no longer needed?anyone else using x86 environment for 7dtd?
Or as a compromise, could make x86 versions only for some/stable builds?
Good luck.thx Pille
this function is very much appreciated
will play around with it very soon i guess
Ahh thanks for the hint. I will try to make some tests later.(Maybe it's because of the two monitors, but i tested it on the other side as well).
Ohhhhhh very nice pille. I remember back in like a6 or a7 some company was trying to design this lol. Never took off tho. Hope it comes to fruition be amazingPreview (very early):
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???Preview (very early):
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InterestingThat will be really useful
Atleast would think so, havent made a prefab yet
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Hopefully^^.Hope it comes to fruition be amazing
Yeah the thing a lot of users were asking for a while back.???
Was ist das?
3d preview?
There will be problems.If anyone already has extracted textures + shapes and wants to help me, don't hesitate to contact me. I would prefer working on the editor instead of trying to figure out how the get to necessary files.
Yes I need shapes and textures. I had a little bot to extract the textures from screenshots.^^ The resolution of those extracted textures is quite low (~320x320) but it might be sufficient.I understood correctly that, You now need block shapes and block textures?
The 49 base shapes available for rconcrete or stainlesssteel blocks. That would be nice. Perhaps they can be downloaded from somewhere else. A few voxel games use those standard shapes...How many form blocks do You think will need?