Pille
Prefab Creator and Great Galactic Imperator
Looks like two minor bugs to me.
1. There is no check for modifications - The editor will load and save the prefab, no matter if any changes were made.
2. The editor doesn't keep the old prefab formats when saving prefabs (this is somehow intended but should be optional). It loads the resource prefabs (they use the old a15 prefab format without the painting stuff) and it adds some bytes to the files related to the painting system. So it's basically a conversion from A15 prefab to A16 prefab.
Edit:
I recommend to use the old unmodified resource prefabs, just in case. I've made some tests ... haven't found any performance impacts or bugs but who knows.
1. There is no check for modifications - The editor will load and save the prefab, no matter if any changes were made.
2. The editor doesn't keep the old prefab formats when saving prefabs (this is somehow intended but should be optional). It loads the resource prefabs (they use the old a15 prefab format without the painting stuff) and it adds some bytes to the files related to the painting system. So it's basically a conversion from A15 prefab to A16 prefab.
Edit:
I recommend to use the old unmodified resource prefabs, just in case. I've made some tests ... haven't found any performance impacts or bugs but who knows.
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