I wanted to create a thread in positive thought of how the Console version of the game could make revenue post game sales to help support any future developing company if TFP gets the rights back to console.
Some people complain about DLC costing money, but generally DLC is one of the ways that keeps a game developing outside in game currency.
Once the game copy is sold, the revenue is collected. Without expansions packs or DLC that consumer pays no more money to the company, but if the company continues to develop the game, they are spending money to pay their employees to develop it.
I dont know anything behind how revenue was given to TTG, but it's obvious something in their accounting, be it revenue, or bad accounting went wrong and led to bankruptcy.
If another company can step in to develop, I'm a form believer in paying for some DLC to keep the game developing.
I see some skin packs on DLC, but I created this thread to discuss other possible ideas forum users have just to help give ideas to TFP.
My first idea, is various unlockables or recipes designed for single player/ Local games, but maybe they could carry over to Multiplayer as a setting the host could turn on/off to enable/disable. Mainly due to them possibly being considered game breaking.
But things like a Super Fertilizer Recipe, or even a Tractor vehicle for farms. Maybe a ride behind drilling machine, for those tunnels between bases.
Or even a bulldozer to demo a town quicker. Just some quick thoughts. Things I would pay a few bucks to unlock, just to support the developers, but things that would make potentially arguable "waste of time" tasks like long mining tunnels easier. Obviously game changers, that should be treated potentially like I said above.
Some people complain about DLC costing money, but generally DLC is one of the ways that keeps a game developing outside in game currency.
Once the game copy is sold, the revenue is collected. Without expansions packs or DLC that consumer pays no more money to the company, but if the company continues to develop the game, they are spending money to pay their employees to develop it.
I dont know anything behind how revenue was given to TTG, but it's obvious something in their accounting, be it revenue, or bad accounting went wrong and led to bankruptcy.
If another company can step in to develop, I'm a form believer in paying for some DLC to keep the game developing.
I see some skin packs on DLC, but I created this thread to discuss other possible ideas forum users have just to help give ideas to TFP.
My first idea, is various unlockables or recipes designed for single player/ Local games, but maybe they could carry over to Multiplayer as a setting the host could turn on/off to enable/disable. Mainly due to them possibly being considered game breaking.
But things like a Super Fertilizer Recipe, or even a Tractor vehicle for farms. Maybe a ride behind drilling machine, for those tunnels between bases.
Or even a bulldozer to demo a town quicker. Just some quick thoughts. Things I would pay a few bucks to unlock, just to support the developers, but things that would make potentially arguable "waste of time" tasks like long mining tunnels easier. Obviously game changers, that should be treated potentially like I said above.