Possible Bug - Phantom Blocks - I Believe It's a Long-Known Problem

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same problem for me...if i reload the game it works only for the houses near where i reloaded if i go 2-3 houses far from the reload point it starts to appear that s***t......from the reload its only changes houses for me



 
I just started having this problem today and thought it might have been a mod.  I listed the mods I have below in the screen shot.  Running i5-3750k and Vega 56.  8gb ram.  Windows 7 64 bit.  I've found when a POI goes wonky I can exit and reload the map.  The  POI goes back to normal but it will start getting crazy with the walk through blocks and marble blocks.  I was at this boat dock that had a boat with normal metal pontoons.  When things went wonky, the entire boat turned into marble blocks.   Hope there is a fix soon for this problem. 

running mods.jpg

 
I confirm this bug since first a18 (happen one time) & since a19 experimental (many time more than a18)... & it's not specific to a prefab or biome, that can happen anywhere, on/under ground prefab or middle of somewhere lost & in the sky too & whatever single/coop/server modded or not...

Last time happen with the last a19 exp, underground middle of nowhere in desert & zero prefab all around at +1km, I can't placed 2 blocks, I see the square block is red & not green or white... I save my game, I return to test to reset chunk with the command & try the same building I did in speed in the same aera at the same coordinate, always can't place any block but this time I got one more phantom block linked with 2 last others...

(Edit: command repair chunk don't fix it)

& I don't know if it's linked with that bug, but this 2 phantom blocks was stone block in fact, but I saw it as a sand block like all other blocks! The sound destroy is the sound for stone block & the loot was stone & not sand... That happen in single/coop/server modded or not & not only for me... & seem like the same thing for all block named with "terr..." in all biome whatever the elevation... Like dirt in biome pine-forest, I see it like a dirt but sound/loot was stone... This was that too since the first a18...

 
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I just started having this issue with a19 but don't want to got back to a18 lol.

I can say that it generally happens when I am travelling faster. If I am walking around I usually don't have it happen. The problems will start arising once I get a bike or any other transportation.  It's always fixed after I exit and reload the game. I thought it might be related to nitrogen generated worlds so I've stopped using them but I still have the issue. Did full uninstall (even manually deleted leftover files) and reinstall and just as others reported it did not help.

I'm running gtx 1060 and 16 gb ram

 
I just started having this issue with a19 but don't want to got back to a18 lol.

I can say that it generally happens when I am travelling faster. If I am walking around I usually don't have it happen. The problems will start arising once I get a bike or any other transportation.  It's always fixed after I exit and reload the game. I thought it might be related to nitrogen generated worlds so I've stopped using them but I still have the issue. Did full uninstall (even manually deleted leftover files) and reinstall and just as others reported it did not help.

I'm running gtx 1060 and 16 gb ram
Im experiencing the same and it does appear to be moving faster then it can load. Im running a i7 7820HK 32gb ram GTX1080. I see it a lot more hosting a duo game but also see it on single ever so often. Wife has a 1060 and an i5 and never sees it in my game. Its only me.

 
I'm having this problem too. Playing SP with enough resources to play the game.

Asus Sabretooth 990fx MB/AMD FX 4170 @ 4.2 GHz/G.SKILL Sniper 16 Gb mem/Geforce Gtx 1080 8Gb/860 EVO 1 Tb SSD. I am still on Win 7 OS. CPU cores run at 6 degrees celcius.

I've generated a fresh random map. I am in a new game on day 3 so I'm just walking. I tried the pois command which worked but then I fell through the terrain which hard locked up my system so completely, I could not control/alt/delete to recover. I haven't had that (not being able to recover/task manager) with any other game and I play heavily modded skyrim LE.

I didn't have this problem with A18. I have been using the A19 experimental branch when this happens. It makes the game unplayable. Even the trader has phantom blocks. I am running mods on 7D2D but nothing that changes/adds to terrain/pois/textures. Mostly just xml edits.

 
I'm having this problem too. Playing SP with enough resources to play the game.

Asus Sabretooth 990fx MB/AMD FX 4170 @ 4.2 GHz/G.SKILL Sniper 16 Gb mem/Geforce Gtx 1080 8Gb/860 EVO 1 Tb SSD. I am still on Win 7 OS. CPU cores run at 6 degrees celcius.

I've generated a fresh random map. I am in a new game on day 3 so I'm just walking. I tried the pois command which worked but then I fell through the terrain which hard locked up my system so completely, I could not control/alt/delete to recover. I haven't had that (not being able to recover/task manager) with any other game and I play heavily modded skyrim LE.

I didn't have this problem with A18. I have been using the A19 experimental branch when this happens. It makes the game unplayable. Even the trader has phantom blocks. I am running mods on 7D2D but nothing that changes/adds to terrain/pois/textures. Mostly just xml edits.
No offense, but that CPU will bottleneck a GTX 770 on a regular game at 1080p. This is a voxel game that demands even more from the CPU. Dropping a 1080 into the system is a complete waste unless you happen to have immediate plans for upgrading the rest of the system.

 
No offense, but that CPU will bottleneck a GTX 770 on a regular game at 1080p. This is a voxel game that demands even more from the CPU. Dropping a 1080 into the system is a complete waste unless you happen to have immediate plans for upgrading the rest of the system.
The GTX 1080 Armor was an upgrade from my last video card, a GTX 680 Lightning. I didn't want to step up through all the video cards so I bought the 1080. I'm still happy with the way it performs. 7D2D isn't the only game I play and I get amazing results (Arma 3 etc) over the old 680. My last upgrade was the SSD which was the final upgrade for this 7 year old MB/CPU combo. When I stop being happy, I'll upgrade the MB/CPU. I've been doing it this way since my first PC (386 DX 33), buy very good components for that tech era and keep it for years.

I am aware that voxel games like 7D2D and Emperion are CPU intensive. I am also aware that the AMD CPU falls short on true multi threading. Next CPU will probably be an Intel.

 
Next CPU will probably be an Intel.
Actually, now your next CPU should be an AMD. As of the 3rd gen chipsets, AMD is blowing the pants off of Intel for a change. Took them almost 20 years to turn the tables, but they have done it, and in a really huge way. You can get better performance cheaper with AMD now, and the 4th gen is going to put Intel to shame even more than the 3rd gen did. It's why I went with a 3900X instead of an i7-9900k or 10900k.

 
Have had this off and on since a18.  Can confirm that for me 'pois' in console will fix it.  Hope this gets fixed at some point soonish.

 
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I found a solution that worked for me. In the steam settings there is shader precaching, and I had one of the boxes checked when I started. I tried the game with nothing checked and the phantom block issue is gone. You can still see them from about 150 meters, but once you get close they go away. Worth a shot for anyone having this issue

 
For those having it - is it a fully vanilla server? Is it happening in SP as well? I've had multiple people complain about it but the server it happens on has server-side mods/modlets.
From my understanding, it did not happen to at least one of them in SP, but they also did not play the game much in SP from what I gathered, at that point, so I'm curious.
Particularly curious about the trader being 24-7, instead of having their usual hours.
The marble thing is happening to my friend on my unlisted completely vanilla server. She hasn't tried playing in SP since it started and it only first started happening in 19. She recently did a file clean, so we'll see if that helps. If not *I'll* do a file clean and see if it helps. I know this is a relatively stale post, and I'll continue reading through the rest of the thread and see if there's been any new info since last month.

 
Hi i play on SP and have this problem, mi pc was a potato laptop and usually play on minimun ghapics but i found a couple of GPU configs tha affect this problem so much.

-i read somewere use the antisotrhopic Filtering on 0x or 2x (thats keep the texture problem under control the most of the time on my case)

-in game option i put the texture filtering and th antiallising on medium.

that was helpfully for me like 90% of the time.

 
It is a loading error, you restart the game and it is solved, it goes from previous alphas, they are vanilla things.

 
Hello

Same problem here. I add 4 pictures. "Ghost block". I cant interact,i can stay "in", This is fix,after i relog,but just near me.. If i come 2-3 house,bug appear very frequenty. Unplayable game,i shut down my game until they are fix. I cant play with this visual bug,its too much.

(I tried more than 5 hours,how i fix,but all settings fail,bug everytime appear)

Its new world,I generate with Nitrogen A19 Vanilla.

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I had this happen a couple of times in A18 but then it went away. A19 worked well for me until it went stable. Now I have this problem ALL of the time. During A19 I have had the same settings and hardware. Nothing has changed except this issue cropping up.

 
I have also had this happen a couple of times now, the most recent was at my base. Super weird, but a restart of the game fixed everything, just a pain in the butt when me and the hubby are about to raid a place and I roll up and he has easily walked through a door but everything is encased in marble for me. I host for he and I but only I ever have an issue. If I have it again I will post screenshots. It'd be nice to have the bug addressed at some point though   :)

 
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