CrypticGirl
New member
I suppose the Dedicated Server version won't work for SP?
I use the mod for SP no problem. Can't recall if there are two separate downloads but don't think so.I suppose the Dedicated Server version won't work for SP?
There are separate downloads, One for SP if you just want to have it installed and not worry about the Dedicated Server version, the Dedicated Server is for those that want to install it for everyone on their server.I suppose the Dedicated Server version won't work for SP?
You can only play on EAC disabled servers. I played for a hew hours on other servers with no issues.Replacing the DLL won't trigger a VAC ban will it? Since I know some game files are protected and will trigger a ban if modified.
Not sure what version you are downloading the file size is smaller and still in the 7mb range and that is all my builds. Sounds like you have a bad download, I just verified on the downloads they are all way above 2mb.Out of curiosit, should the file size be smaller than the original file? I am the ...\7 Days To Die\7DaysToDie_Data\Managed and my Assembly-CSharp.dll file is 7mb but your version is only 2mb. Seems like it took out data. Is that correct?
Since this is a modded DLL you have to disable EAC, and you cannot play on any Servers that have EAC enabled.I put the dll in the proper directory, Im getting a black Screen with the mouse cursor, what am i missing?
Which file did you download? There are no issues launching it and getting into the game. In steam you have to use the launcher and UNCHECK the "Use EasyAntiCheat (EAC)" in order to play the game with this modded file, if you do not you will just get a black screen just like any other modded files in 7DTD because one of the core files has been altered.it wont load the game at all, it boots up to a black screen.
I just redownloaded it and put the file in the appropriate directory after the update and it works fine. You have to remember that the update also updates any changed files so the assembly file went back to the original.b8 update?![]()
The old file will not be bug fixes.I just redownloaded it and put the file in the appropriate directory after the update and it works fine. You have to remember that the update also updates any changed files so the assembly file went back to the original.
You have to create a modlet for it. I have that way in the Mod I am working on already.
To pick up an item or block just simply add this to the block <property name="CanPickup" value="true"/>
To make it craftable just create a recipe for it.