<item name="meleeToolPickaxeIron">
<property name="Tags" value="melee,medium,tool,perkMotherLode"/>
<property name="DisplayType" value="melee"/>
<property name="HoldType" value="12"/>
<property name="Meshfile" value="Items/Tools/pickaxe_ironPrefab"/>
<property name="Material" value="Mmetal"/>
<property name="RepairTools" value="resourceForgedIron"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="SoundJammed" value="ItemNeedsRepair"/>
<property name="SoundDestroy" value="metaldestroy1"/>
<property name="FuelValue" value="250"/>
<property name="EconomicValue" value="240"/>
<property class="Action0">
<property name="Class" value="DynamicMelee"/>
<property name="Sphere" value="0.15"/>
<property name="Sound_start" value="swoosh"/>
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
</property>
<property class="Action1">
<property name="Class" value="DynamicMelee"/>
<property name="Sphere" value="0.15"/>
<property name="Sound_start" value="swoosh"/>
<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
<property name="UsePowerAttackAnimation" value="true"/>
</property>
<property name="Group" value="Tools/Traps"/>
<effect_group name="Base Effects">
<passive_effect name="MaxRange" operation="base_set" value="2.4"/>
<passive_effect name="BlockRange" operation="base_set" value="3"/>
<passive_effect name="EntityDamage" operation="base_set" value="15"/> <!-- meleeToolPickaxeIron -->
<passive_effect name="BlockDamage" operation="base_set" value="18"/>
<passive_effect name="AttacksPerMinute" operation="base_set" value="60"/> <!-- A16 1 -->
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
<passive_effect name="StaminaLoss" operation="base_set" value="14" tags="primary"/>
<passive_effect name="DegradationMax" operation="base_set" value="200,800" tier="1,6"/>
<passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
<passive_effect name="ModPowerBonus" operation="perc_add" value=".15" tags="EntityDamage,BlockDamage"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
</effect_group>
<effect_group name="Power Attack">
<passive_effect name="EntityDamage" operation="perc_add" value="1.3" tags="secondary"/>
<passive_effect name="BlockDamage" operation="perc_add" value="2" tags="secondary"/>
<passive_effect name="AttacksPerMinute" operation="perc_subtract" value="0" tags="secondary"/>
<passive_effect name="StaminaLoss" operation="base_add" value="21" tags="secondary"/>
[color="#FF8C00"][b] <triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player1painlg">
<requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
<requirement name="IsMale" target="self"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionStart" action="PlaySound" target="self" sound="player2painlg">
<requirement name="RandomRoll" seed_type="Random" target="self" min_max="0,100" operation="LTE" value="50"/>
<requirement name="IsMale" target="self" invert="true"/>
</triggered_effect>[/b][/color]
</effect_group>
<property name="ActionSkillGroup" value="Mining Tools"/>
<property name="CraftingSkillGroup" value="craftSkillTools"/>
<property name="PickupJournalEntry" value="miningTip"/>
<property name="RepairExpMultiplier" value="5.5"/>
</item>