Remember all who played the game from the start (day one).
They were landmines, they already did one-shot the character.
(That's credible too with real landmines, real minesweepers wears a bulletproof jacket so "there is something to bury").
They weren't landmines in wasteland, but army camp were surrounded by them.
We had NO problem with those landmines.
Why ? They were pickable !
Remember we liked to pick them in order to use them to protect our bases !
Sometimes one blew up, but it was not negatively feeled as it was one out of many.
As soon as they turned them unpickable (sadistic) devs changed the game experience.
Devs plans to code a mini-game in order to disarm them, and perks in order to detect them.
That's fine, but they should have not locked landmines as unpickable in the meantime.
My opinion : unlock landmines as pickable again, players will stop moaning as they will hunt landmines again for their own bases.
"Pick them all !"