PC please get rid of wasteland land mines

I think they fade into the ground if the ground is landscapesmoothed.

I like the wasteland for lategame exploring, but the 1 shot kill and visibilty of the mines is a pain in the a.. . This pain a problem? Discussable ;) .

 
It's designed to be a highly dangerous area. Harder Zeds spawn there. Dogs spawn there regularly. Landmines abound. If only the Zeds would set of the landmines too, it would make a nice area for a base.

 
Remember all who played the game from the start (day one).

They were landmines, they already did one-shot the character.

(That's credible too with real landmines, real minesweepers wears a bulletproof jacket so "there is something to bury").

They weren't landmines in wasteland, but army camp were surrounded by them.

We had NO problem with those landmines.

Why ? They were pickable !

Remember we liked to pick them in order to use them to protect our bases !

Sometimes one blew up, but it was not negatively feeled as it was one out of many.

As soon as they turned them unpickable (sadistic) devs changed the game experience.

Devs plans to code a mini-game in order to disarm them, and perks in order to detect them.

That's fine, but they should have not locked landmines as unpickable in the meantime.

My opinion : unlock landmines as pickable again, players will stop moaning as they will hunt landmines again for their own bases.

"Pick them all !"

 
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It's designed to be a highly dangerous area. Harder Zeds spawn there. Dogs spawn there regularly. Landmines abound. If only the Zeds would set of the landmines too, it would make a nice area for a base.
In my games zeds do set off the mines quite frequently.

 
Early game I just avoid the Wasteland completely.

Later game, I will typically build a path to where I need to go. Yes, I have build a three wide wooden “road” to get to the trader in the wasteland.

I have also build a wood frame path to treasure map locations. Can’t blow up if you aren’t on the ground.

 
Early game I just avoid the Wasteland completely.
Later game, I will typically build a path to where I need to go. Yes, I have build a three wide wooden “road” to get to the trader in the wasteland.

I have also build a wood frame path to treasure map locations. Can’t blow up if you aren’t on the ground.
Wait. That works? I thought of doing it to get to drops/treasure but was afraid setting frames down would set them off.
 
Wait. That works? I thought of doing it to get to drops/treasure but was afraid setting frames down would set them off.
For me, being on top of the frames helps me see them better. Maybe because I am looking right at the block I am setting the frame and not scanning the ground while running.

 
Bringing this back...... i started a new game recently and have already acquired 8 treasure maps before day 10. I gave it a little time before actually going for them, and i started to last night on day 17. Of course, the second treasure map i open is in the wastelands! Honestly at first i was annoying trying to drive in circles hoping to avoid any landmines, which i did really good at! i grabbed the treasure and headed for a road, i got 10 feet from the road and hit a land mine :( once it happened though i was kind of glad..... i feel like it adds an extra challenge to the game and i kinda like it. not only did i have to go alllll the way back to get my loot, but when i got there the handlebars on my bike were destroyed and i had to walk all the way back to my base without it. i would have taken it apart but i had too much loot from the treasure maps and loot drops. Moral being, stop complaining about having a challenge. Yes its annoying but its part of the game so get over it

 
They just need to add an explosive perk to the game. Having that might give a reason to use explosives more often.

They talk about making this game " real" but in real life you can disarm them.

 
getting killed by something you can't see is terrible. ive stopped playing after the third death in a row from invisible land mines. there is literally nothing there. no hubcap or candy tin. ive even walked up to a dead zombie only to get killed by a land mine the zombie was laying on. don't kill a game with bad decisions.
I agree. They are a bad decision on how to make the game challenging. It’s now just another biome on my ignore list as there is no reason to go there.

 
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