Player Levels&Inventory lots

Lost-Wolfs

Refugee
Is there a way to increase players max levels from 300 to 600 to try and max all skills out on consoles and increase players inventory as well please.
 
Is there a way to increase players max levels from 300 to 600 to try and max all skills out on consoles and increase players inventory as well please.
Getting to lvl 300 is hard enough as is, unless you have the EXP amplifier at like 300%, which is stupid and for people who are allergic to a real challenge. Lvl 600 is out of the question. They added more inventory mods for all vehicles, you just need to find em, so no point for more.
 
Is there a way to increase players max levels from 300 to 600 to try and max all skills out on consoles and increase players inventory as well please.
Not on console. If on PC, you can mod it easily. Of course, there are only a small number of points over 300 that you need to max all perks, so you definitely have no need for 600. And there's absolutely no reason to max all perks unless you're a completionist because you will never actually use all of them even if you get them. You're not using every weapon type in the game, for example. If you don't stealth, there's little reason to get the stealth perks. And so on.

Inventory was already increased in vehicles and is plenty, imo. You've gained an entire column in all vehicles. That's 1 more slot for each row in the vehicles, which might only be 1 in the unmodded bicycle, but it a decent amount in the other vehicles (9 in the 4x4). In addition, you can add up to 2 storage mods to each vehicle, adding 1 more row each (10 slots per row, for a total of 20 more slots). You can also drop a storage crate as temporary storage if you need to and then transport it later, though if you aren't collecting a lot of stuff you have no use for, you really do have enough space.

I have no idea how you made it too 300 I would wanna give up at 60 but with 2.5 ima try to do 100
I think you're talking about days? Level 60 happens very quickly. That's likely to happen by day 14-21, depending how you play (unless you reduce XP gains from default, of course).
 
Not on console. If on PC, you can mod it easily. Of course, there are only a small number of points over 300 that you need to max all perks, so you definitely have no need for 600. And there's absolutely no reason to max all perks unless you're a completionist because you will never actually use all of them even if you get them. You're not using every weapon type in the game, for example. If you don't stealth, there's little reason to get the stealth perks. And so on.

Inventory was already increased in vehicles and is plenty, imo. You've gained an entire column in all vehicles. That's 1 more slot for each row in the vehicles, which might only be 1 in the unmodded bicycle, but it a decent amount in the other vehicles (9 in the 4x4). In addition, you can add up to 2 storage mods to each vehicle, adding 1 more row each (10 slots per row, for a total of 20 more slots). You can also drop a storage crate as temporary storage if you need to and then transport it later, though if you aren't collecting a lot of stuff you have no use for, you really do have enough space.


I think you're talking about days? Level 60 happens very quickly. That's likely to happen by day 14-21, depending how you play (unless you reduce XP gains from default, of course).
For me last time I did a long playthrough with no xp mods it took me along time to do it
 
For me last time I did a long playthrough with no xp mods it took me along time to do it
Interesting. And you're just talking about 60 levels and not days? It's about 20 levels (points) to max a single attribute and a single weapon perk, just as reference. I often hit 60+ without even noticing until I happen to look at my health and see how much over 100 I am. 300 certainly takes a very long time and I have only gotten that far once or twice since I prefer to start a new game instead of playing one game that long.
 
And you're just talking about 60 levels and not days?
Couple things there, day length and playstyle / ability. I do mostly 60 min days, and expect to get a couple levels per day. Varies of course. I'm aiming for a good "uptime" of doing things to progress .. if one spends any time decorating / planning bases, taking fights slow and safe etc etc, that can drop with no "bottom".

I also tend to end my runs quite early nowadays, 60 is roughly where I'll be at when ending a run with a few T6 quests, day is usually 35-45. Can for sure be done faster, but that's how it goes for me .. :)
 
And you're just talking about 60 levels and not days?
It depends on the playthrough in weapons. My strength build with clubs I powerd through cuz I felt invincible with my shotgun.

I mostly play perception rn cuz I like rifles

Rn im day 9 and level 18. I only died twice so no hard set backs
 
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