Player Knockdown and Encumberance...

Caseck

New member
Have always been curious why there is no player knockdown in 7-days when you hit "Zero HP." Would be cool to have the player mostly incapacitated but able to be "picked back up" by other players. (Obviously of little help when you're surrounded by zombehz.) Or even self-aid after a bit of knockdown players could pick themselves back up. This would also help avoid the death by cactus syndrome.

Additionally, would be cool if players ran faster with no weapon (bare hands) equipped. This would give a little bit of an edge to noobs being able to outrun say... Guys with AK-47s... I'd buff players with nothing equipped, then 1-hand weps, then slowest should be 2 hand weps. Would be a nice touch.

$.02

 
Oh yeah, I was also going to mention... Why isn't there an XP bonus for players who survive a 7-day event?

That would be cool. Even a few XP for surviving a normal night would be cool. It would push people to not log.

 
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