The skill tree contains both very useful and completely garbage skills.
It would be possible to increase their usefulness by combining them.
Animal Tracker and The Huntsman. The ability to track and extract more resources from animals.
Pack Mule could be included in the general strength tree, since the same result can be achieved by modifying the pockets.
Iron Gut and Master Chef. To eat less and cook better.
Better Barter and The Daring Adventurer. For better prices and rewards from merchants.
Lock Picking does not make sense at all, since the production of lockpicks is very cheap. This skill should be combined with Lucky Looter or Treasure Hunter.
Well, all the melee skills are for those who like weirdness. There is no point in taking them at the beginning even at the beginning, since the player finds firearms very quickly.
There is no need to complicate the acquisition of firearms, we need to make melee interesting and spectacular.
It would be possible to add block and dodge mechanics.
It would be possible to increase their usefulness by combining them.
Animal Tracker and The Huntsman. The ability to track and extract more resources from animals.
Pack Mule could be included in the general strength tree, since the same result can be achieved by modifying the pockets.
Iron Gut and Master Chef. To eat less and cook better.
Better Barter and The Daring Adventurer. For better prices and rewards from merchants.
Lock Picking does not make sense at all, since the production of lockpicks is very cheap. This skill should be combined with Lucky Looter or Treasure Hunter.
Well, all the melee skills are for those who like weirdness. There is no point in taking them at the beginning even at the beginning, since the player finds firearms very quickly.
There is no need to complicate the acquisition of firearms, we need to make melee interesting and spectacular.
It would be possible to add block and dodge mechanics.