Grue
Refugee
I am trying to get zombies to come in through an entryway lined with barbed wire to slow them down.
Naturally the new zombies treat it like a solid block and refuse to walk down the "clear" path and destroy on the nearest wall instead.
I have tried putting it on the ground and flush with the wall facing outward. Spikes do not seem to have the same problem.
Is there any way to get them to actually walk over the barbed wire, or should I not even bother with building a base/defenses?
I really do not care about the AI being under construction and how it will be fixed Someday™, I just want it to work today so I can play the game today.
Is there a way to edit the XML so they see barbed wire, spikes, etc as a clear block so they will path "correctly"?
Naturally the new zombies treat it like a solid block and refuse to walk down the "clear" path and destroy on the nearest wall instead.
I have tried putting it on the ground and flush with the wall facing outward. Spikes do not seem to have the same problem.
Is there any way to get them to actually walk over the barbed wire, or should I not even bother with building a base/defenses?
I really do not care about the AI being under construction and how it will be fixed Someday™, I just want it to work today so I can play the game today.
Is there a way to edit the XML so they see barbed wire, spikes, etc as a clear block so they will path "correctly"?