Jedo
New member
This is you playing the metagame instead of the game.The thing is zombie XP is a minor balance issue. Changing it changes nothing in reality. More xp for breaking blocks? Il break blocks to level up, more for playing whack-a-zombie? Il do that.
GATING is a core mechanic issue that needs adressing ASAP, and there are several obvious solutions that should (and i would imagine alreadly are) be discussed elsewhere.
Would it be better if things were gated behind a series of quests? These quests would require certain materials and certain skills and they would be timelocked. (There would be some randomness to the requirements.) At least then you would HAVE to play the game rather than the stupid "I want levels" game. Maybe an idle/incremental game is more your speed?