Demandred1957
New member
I recently came across a comment on a video showing off your vulture missiles when you try to escape the horde, that sums up my feelings exactly about the direction you are taking the game.
I am posting it here, so that maybe you will take a look at what you are doing before you ruin the game.
Johan Magnusson 5 hours ago
i see many different ideas of how to avoid the zombies.
how to "exploit" it so the zombies cannot do something or such.
here is my issue with it. sitting on a bike inside a cage, or a POI just to avoid grounded zombies, so it spawns vultures instead, sure you found a way to not get wrecked... but IS THAT WHAT THE GAME SHOULD BE ABOUT???
ive loved this game, but its going out of its way to ignore some kind of anchor to reality...
soon you will have ghost zombie snakes that can enter everywhere and insta kill you every 7th day, why?
because players have found various ways to exploit the different bull@%$*#! that the fun pimps try to implement in order to stop players from staying alive on the 7th day... focus on NPC raiders, let people be able to dig a hole to the underground to avoid zombies. let them build on the top of a mountain to stay safe, let them have zombie fall damage = dead if such be. all this does is give players the option of survival, how do YOU want to play it?
1. instead of forcing players to build a killing/defending base, that 100% will be destroyed after the horde night is over, and then having to spend time to rebuild/repair it... REAL options to survive a possible zombie world would be. Base that is defensible. Base that is unnoticeable. (underground, high ground etc). traps that kills zombies, such as actual traps, using the environment fall damage death etc. Outrun them in vehicles (motorcycle should be able to outrun everything, 4x4 should be able to run through anything, and gyro-copter should be able to fly away from anything).
this would give players the option on how to spend their 7th day. instead you get... 1, defend a base that zombies have 1000 IQ to attack, and await your death. either rinse and repeat this process and spend your days repairing/rebuilding.
2. try and find exploits to avoid being attacked, some ideas have been like "build a cage, under ground, sit on a bike in order to spawn more vultures so they do not dig as well as others... this option is basically riding out the storm in the most ridiculous ways...
3. go out and die, then go sit on the toilet while time simply has to pass so you can log in at 04:00 again... WOW FUN GAME!
4. or the similar option on a multiplayer server, Log out and hope someone else rides out the night... WOW! FUN GAME....
The Fun Pimps seems to be placing their focus on making the 7th day into a bull@%$*#! day... why not focus on things that happens in-between instead? or have the 7th days be different, of course in the beginning its easier, but then it becomes harder, have raiders attack, have a radioactive storm incoming, so that you might not be able to survive in your base location, the night might be "easy" but you cannot stay in your base... there are so much things that can be implemented for random 7days trouble instead of "now you die day and its no way to avoid this, and if you do find a way, we will erase that way in a later update"...
I myself would enjoy building bases and role-playing, you build a base that cannot be accessed by zombies, so its safe, but it needs upkeep, and it can be raided by raiders, but they only come now and then... and in normal days you can be raided while not home, so if you have security you will be alerted on whats attack you, do you need to get back? or can you ignore them. this would make use for traps and multiple sections. and human NPC raiders would option for either doors to enter, or if you are door-less (using gyro-copter to get in and out) they will try and get through on the weakest spot or lowest spot.
there is so much stuff that could be done. and more focus on building, decorating, stuff that is interact-able (forge/workbench etc). if you have electricity, you should be able to install ovens, gas ovens, grills, refrigerators, coffee machines, soda machines. and have decay on fresh items unless stored in a working fridge, or cooler etc. would be easy to have a fridge work on electrical. but if you do not have electricity the option to put in snow as "fuel" that would keep a fridge working for X amount of hours just like using forges etc. having item get zero decay if they are stored in specific storage's. ammo rusts unless in ammo box, a way to clean rusted ammo. SO MUCH stuff they can do... and yet all the focus on is getting you dead on the 7th...
i liked previous alphas when you used the wrench to take down different objects that you could decorate with. instead of just building things from scratch ( i cannot build a tv in real life, FEW can... but i could get a tv from a abandoned house and install it)... someone mentioned a bus that could work as a base, with crafting and storage. that would be awesome, but a simple add-on to the 4x4 with a manual turret for 2players, you mount a turret on there and drive, and your friend works it shooting at zombies running after you. and YET.... all it is about is to make zombies more acrobatic then the best gymnastics in the world, to climb walls, walk on narrow paths, better IQ then anyone to find and hunt the player, specific spawn depending on player is on foot or in a vehicle... all in order to get that player dead on the 7th...
Add events on days that are not horde nights, raiders, survivors, hell, add the option to find NPC survivors to guard your base, requirement is a bed for them and food upkeep. add the option that they can be farming for you (the most boring crap that there is) you build a farm with different things, and you apply a worker to farm it, so every day you get x amount of veggies. and remember, unless you got a good storage to add the zero decay, they will be ruined in x amount of time).
Ive seen on other mods, (and i am not sure if it was in a previous alpha) where you chop the trees down and it becomes smaller, and you can stop chopping so it can grow big again. also growing trees should have options to grow them in different sizes, the world has small trees, medium trees, and large trees, and no matter what you plant as a player, it always grows into a supersize tree...
That's where his post ends, but damn if he didn't nail exactly what I am feeling.
Edit: Just to bring some balance back to my game, this is what I did to nerf the OP vultures....
I just got done dialing the birds back in my game now too, so I wont have to rage here. And I think it's fair. limit of 5 max, made it so they can't just stone stop the 4x4 or motorcycle, and they are just barely slower than those two at top speed. so if you slow down at all, or turn around, or have to make a sharp turn, they are right on you. Since you cant go at full speed all the time unless you are on a main road, that's as good a compromise as I am looking for. (or am able to edit at my skill level which is none). Also since the bicycle and minibike are much slower, but also much earlier game, shouldn't be a balance problem, since you wont be fighting a horde that you would have to bail out on (i would hope) and if you try it, you are still going to get rekt.
I never was looking to just run around all night anyway. Just want a plan B so I can regroup if needed before I rejoin the fight.
I am posting it here, so that maybe you will take a look at what you are doing before you ruin the game.
Johan Magnusson 5 hours ago
i see many different ideas of how to avoid the zombies.
how to "exploit" it so the zombies cannot do something or such.
here is my issue with it. sitting on a bike inside a cage, or a POI just to avoid grounded zombies, so it spawns vultures instead, sure you found a way to not get wrecked... but IS THAT WHAT THE GAME SHOULD BE ABOUT???
ive loved this game, but its going out of its way to ignore some kind of anchor to reality...
soon you will have ghost zombie snakes that can enter everywhere and insta kill you every 7th day, why?
because players have found various ways to exploit the different bull@%$*#! that the fun pimps try to implement in order to stop players from staying alive on the 7th day... focus on NPC raiders, let people be able to dig a hole to the underground to avoid zombies. let them build on the top of a mountain to stay safe, let them have zombie fall damage = dead if such be. all this does is give players the option of survival, how do YOU want to play it?
1. instead of forcing players to build a killing/defending base, that 100% will be destroyed after the horde night is over, and then having to spend time to rebuild/repair it... REAL options to survive a possible zombie world would be. Base that is defensible. Base that is unnoticeable. (underground, high ground etc). traps that kills zombies, such as actual traps, using the environment fall damage death etc. Outrun them in vehicles (motorcycle should be able to outrun everything, 4x4 should be able to run through anything, and gyro-copter should be able to fly away from anything).
this would give players the option on how to spend their 7th day. instead you get... 1, defend a base that zombies have 1000 IQ to attack, and await your death. either rinse and repeat this process and spend your days repairing/rebuilding.
2. try and find exploits to avoid being attacked, some ideas have been like "build a cage, under ground, sit on a bike in order to spawn more vultures so they do not dig as well as others... this option is basically riding out the storm in the most ridiculous ways...
3. go out and die, then go sit on the toilet while time simply has to pass so you can log in at 04:00 again... WOW FUN GAME!
4. or the similar option on a multiplayer server, Log out and hope someone else rides out the night... WOW! FUN GAME....
The Fun Pimps seems to be placing their focus on making the 7th day into a bull@%$*#! day... why not focus on things that happens in-between instead? or have the 7th days be different, of course in the beginning its easier, but then it becomes harder, have raiders attack, have a radioactive storm incoming, so that you might not be able to survive in your base location, the night might be "easy" but you cannot stay in your base... there are so much things that can be implemented for random 7days trouble instead of "now you die day and its no way to avoid this, and if you do find a way, we will erase that way in a later update"...
I myself would enjoy building bases and role-playing, you build a base that cannot be accessed by zombies, so its safe, but it needs upkeep, and it can be raided by raiders, but they only come now and then... and in normal days you can be raided while not home, so if you have security you will be alerted on whats attack you, do you need to get back? or can you ignore them. this would make use for traps and multiple sections. and human NPC raiders would option for either doors to enter, or if you are door-less (using gyro-copter to get in and out) they will try and get through on the weakest spot or lowest spot.
there is so much stuff that could be done. and more focus on building, decorating, stuff that is interact-able (forge/workbench etc). if you have electricity, you should be able to install ovens, gas ovens, grills, refrigerators, coffee machines, soda machines. and have decay on fresh items unless stored in a working fridge, or cooler etc. would be easy to have a fridge work on electrical. but if you do not have electricity the option to put in snow as "fuel" that would keep a fridge working for X amount of hours just like using forges etc. having item get zero decay if they are stored in specific storage's. ammo rusts unless in ammo box, a way to clean rusted ammo. SO MUCH stuff they can do... and yet all the focus on is getting you dead on the 7th...
i liked previous alphas when you used the wrench to take down different objects that you could decorate with. instead of just building things from scratch ( i cannot build a tv in real life, FEW can... but i could get a tv from a abandoned house and install it)... someone mentioned a bus that could work as a base, with crafting and storage. that would be awesome, but a simple add-on to the 4x4 with a manual turret for 2players, you mount a turret on there and drive, and your friend works it shooting at zombies running after you. and YET.... all it is about is to make zombies more acrobatic then the best gymnastics in the world, to climb walls, walk on narrow paths, better IQ then anyone to find and hunt the player, specific spawn depending on player is on foot or in a vehicle... all in order to get that player dead on the 7th...
Add events on days that are not horde nights, raiders, survivors, hell, add the option to find NPC survivors to guard your base, requirement is a bed for them and food upkeep. add the option that they can be farming for you (the most boring crap that there is) you build a farm with different things, and you apply a worker to farm it, so every day you get x amount of veggies. and remember, unless you got a good storage to add the zero decay, they will be ruined in x amount of time).
Ive seen on other mods, (and i am not sure if it was in a previous alpha) where you chop the trees down and it becomes smaller, and you can stop chopping so it can grow big again. also growing trees should have options to grow them in different sizes, the world has small trees, medium trees, and large trees, and no matter what you plant as a player, it always grows into a supersize tree...
That's where his post ends, but damn if he didn't nail exactly what I am feeling.
Edit: Just to bring some balance back to my game, this is what I did to nerf the OP vultures....
I just got done dialing the birds back in my game now too, so I wont have to rage here. And I think it's fair. limit of 5 max, made it so they can't just stone stop the 4x4 or motorcycle, and they are just barely slower than those two at top speed. so if you slow down at all, or turn around, or have to make a sharp turn, they are right on you. Since you cant go at full speed all the time unless you are on a main road, that's as good a compromise as I am looking for. (or am able to edit at my skill level which is none). Also since the bicycle and minibike are much slower, but also much earlier game, shouldn't be a balance problem, since you wont be fighting a horde that you would have to bail out on (i would hope) and if you try it, you are still going to get rekt.
I never was looking to just run around all night anyway. Just want a plan B so I can regroup if needed before I rejoin the fight.
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