I've been avoiding A17 since it was released in experimental due to the large number of "WTF?!" style comments.
I've been playing A9 - brought back some great memories. But then I remembered a previous release that we had - think it was A11 - when there were also a huge amount of moans (admittedly that was mostly about performance - which I had zero issues with) and the huge amount of complaints I've read over the years about dogs, hornets and melee, whilst I have myself never had any issues with any of those being in the game. Bugs happen - it's an alpha, so bugs have never bothered me much, and when I got savaged by hellhounds it was just too bad - they gave me something to fear.
So yesterday I installed A17 to finally have a go. I know there have been changes and balancing and so-on, as there normally is, but what was all that fuss about? The only thing that has disappointed me so far is the lack of loot on zeds. I used to seek out certain zeds for certain types of loot (eg nurses for meds), but that's gone, which is a shame, so I'm guessing the single reason to look for fighting zeds is for XP.
I've just spent my first night in the usual manner - in a quickly assembled wooden hut on top of a cottage roof, feeling safe as houses (scuse the pun) and digging through my loot of the day to see what I can craft to help me through day 2.
Mind you - I had a couple of very near misses (the trees should go back to killing zeds when you drop one on them - that is fun!) and suffered a -12% injury, but otherwise happy as Larry, so far.
I've been playing A9 - brought back some great memories. But then I remembered a previous release that we had - think it was A11 - when there were also a huge amount of moans (admittedly that was mostly about performance - which I had zero issues with) and the huge amount of complaints I've read over the years about dogs, hornets and melee, whilst I have myself never had any issues with any of those being in the game. Bugs happen - it's an alpha, so bugs have never bothered me much, and when I got savaged by hellhounds it was just too bad - they gave me something to fear.
So yesterday I installed A17 to finally have a go. I know there have been changes and balancing and so-on, as there normally is, but what was all that fuss about? The only thing that has disappointed me so far is the lack of loot on zeds. I used to seek out certain zeds for certain types of loot (eg nurses for meds), but that's gone, which is a shame, so I'm guessing the single reason to look for fighting zeds is for XP.
I've just spent my first night in the usual manner - in a quickly assembled wooden hut on top of a cottage roof, feeling safe as houses (scuse the pun) and digging through my loot of the day to see what I can craft to help me through day 2.
Mind you - I had a couple of very near misses (the trees should go back to killing zeds when you drop one on them - that is fun!) and suffered a -12% injury, but otherwise happy as Larry, so far.