Hapidedurva
New member
But the streamers said it is running very smooth, 60 FPS all the time no lags.
The OP asked about older pc's/rigs, and mine is from 2013-2014. Save for the GPU, which is fairly new.Dude, we are talking about low-mid ranges PCs not rich boi rockets
Wasn't this the soft landing..?Its okay. Just Day One of experimental. 7 Days to Die will come back with a vengeance on the 7th day...
Yes I really am getting 50-60 fps with a 10 year old processor and 4gb ram :smile-new: . It was a good choice when I originally got it and the processor has done a pretty good job of keeping up over the years, hence why I've never felt the need to upgrade it.You gotta be either trolling or playing at 360 * 160 resolution with -1 quality textures 0.0000000001 View Distance
And even then, it would probably still stutter sometimes.You gotta be either trolling or playing at 360 * 160 resolution with -1 quality textures 0.0000000001 View Distance
Video or it didn't happen. I don't see this game anywhere near a 2 digit fps number with 4GBs of ram.Yes I really am getting 50-60 fps with a 10 year old processor and 4gb ram :smile-new: . It was a good choice when I originally got it and the processor has done a pretty good job of keeping up over the years, hence why I've never felt the need to upgrade it.
Playing at 1680x1050 resolution helps, obviously I have some settings down but the game doesn't look too different to most of the streams I've been watching. So far my performance in A18 has been ok compared to previous alphas. I'm using the same settings as I had in A17.
100% not trolling - if you see my previous comment you can see that I also have an Nvida 960 4GB (I think the 4gb ram here helps with the lower system ram) and also an SSD. The game is running fine for me this alpha - do you really think would I even be here if I was getting less than 2 digit fps?And even then, it would probably still stutter sometimes.
- - - Updated - - -
Video or it didn't happen. I don't see this game anywhere near a 2 digit fps number with 4GBs of ram.
In fairness, the changelog states (under Optimizations no less) "With our changes the game runs a lot better for most users." Sure it's "most", not "all", but who doesn't expect they fall into the "most" category?Optimization wasn't the goal of this release.
Try turning off the occlusion.Did some more testing and Im getting 60 FPS in buildings. Its only the terrain textures that sink my FPS to 4
Touche. But my point was that 17.4 had gone through months of specific optimization release to tighten up code. A new experimental adds a BUNCH of stuff in that hasn't had specific performance tuning. If you're not sure what I mean; feel free to look back through the Optimizations sections from previous alphas starting from the first release, moving through the point releases.In fairness, the changelog states (under Optimizations no less) "With our changes the game runs a lot better for most users." Sure it's "most", not "all", but who doesn't expect they fall into the "most" category?
They also got to play with spears that traveled a decent distance and arrows that didn't drop about 10m in front of you, go figure.But the streamers said it is running very smooth, 60 FPS all the time no lags.
I can't say I'm sure what you mean, but I have enough of an inkling that I'm waiting a while to update. Given that I run an onboard-graphics potato, I doubt my graphical performance woes would be given much attention at this point. :crushed:Touche. But my point was that 17.4 had gone through months of specific optimization release to tighten up code. A new experimental adds a BUNCH of stuff in that hasn't had specific performance tuning. If you're not sure what I mean; feel free to look back through the Optimizations sections from previous alphas starting from the first release, moving through the point releases.
What has usually happened in the past is they will indeed optimize the game and make it run faster..But then they get all that extra overhead and speed so instead of leaving it alone, they decide to add more stuff which just bogs the game right back down to where it was again.In fairness, the changelog states (under Optimizations no less) "With our changes the game runs a lot better for most users." Sure it's "most", not "all", but who doesn't expect they fall into the "most" category?
Tried that didn't see much of a difference maybe a few FPS. I also tried turning off distant terrain with gfx dt and that made my FPS outside jump from 4-12 to 60+. Now the game looks terrible without distant terrain but at lest I can move around and check out the new build. Also if it matters I can not create a RWG map, when I do it has those long trenches in all hills that people are posting pics of.Try turning off the occlusion.
6600k, 980ti, 16gb ram, 1920x1080 res lowest I got so far was 50 FPS, no horde night yet.My 6700K, 980ti box cannot get more than 20fps using same settings as I had in A17. With Geforce Optimized settings I do not get above 45fps. I am on a 34" ultrawide. Never had any issues like this in previous alphas. Reducing resolution fixes problem. With vsync disabled at 1920x1080 I can get 110+ fps.
Anyone else experiencing the same on machines that are slightly older?