Greetings,
I've recently experienced a bug with objects (blocks). Sometimes (I don't know the origin of this bug) when I pick up a flower, cut a tree, destroy a block, kill a zombie or similar interaction with game objects, the object remains visible to me. E.g. I pick up a Cotton flower, it adds up to my inventory, but it doesn't disappear from the ground, I can still see it. My connected friend client can see it disappear as it should.
Another thing is when I destroy a door, it remains visible to me and I can't pass through + zombies can't pass through it too. My friend sees this door destroyed and can walk through it with no problem and he sees a zombie stopping at an invisible barrier now (where I can still see the door). Furthermore, when I kill a zombie, the corpse disappears but when I run over it, it still slows me down like it should.
I don't know if it is related or not but sometimes preceding this bug I get an error in console saying "NullReferenceExeption: Object Reference not set to an instance of an object".
Restarting the server sometimes resolves this issue but it is unacceptable on the long run as it ruins the fluent game experience.
I performed the file integrity check. Everything seems to be OK.
Game type: MP Local, I am the host
No mods
My specs:
i7 4770
DDR3 8 GB
GTX 1060 6 GB
Windows 10 64bit
30 Mbit/s cable connection
Two error messages I remember:
1. "NullReferenceExeption: Object Reference not set to an instance of an object"
2. "ArgumentException: Getting control 0's position in a group with only 0 controls when doing Repaint
Aborting"
I uploaded the logs to pastebin.
output_log__2018-01-02__23-33-14:
https://pastebin.com/nf71X0wN
error:
https://pastebin.com/n7tLwRsR
Crash dump file attached as crash.zip.
Thanks for any help!
crash.zip
I've recently experienced a bug with objects (blocks). Sometimes (I don't know the origin of this bug) when I pick up a flower, cut a tree, destroy a block, kill a zombie or similar interaction with game objects, the object remains visible to me. E.g. I pick up a Cotton flower, it adds up to my inventory, but it doesn't disappear from the ground, I can still see it. My connected friend client can see it disappear as it should.
Another thing is when I destroy a door, it remains visible to me and I can't pass through + zombies can't pass through it too. My friend sees this door destroyed and can walk through it with no problem and he sees a zombie stopping at an invisible barrier now (where I can still see the door). Furthermore, when I kill a zombie, the corpse disappears but when I run over it, it still slows me down like it should.
I don't know if it is related or not but sometimes preceding this bug I get an error in console saying "NullReferenceExeption: Object Reference not set to an instance of an object".
Restarting the server sometimes resolves this issue but it is unacceptable on the long run as it ruins the fluent game experience.
I performed the file integrity check. Everything seems to be OK.
Game type: MP Local, I am the host
No mods
My specs:
i7 4770
DDR3 8 GB
GTX 1060 6 GB
Windows 10 64bit
30 Mbit/s cable connection
Two error messages I remember:
1. "NullReferenceExeption: Object Reference not set to an instance of an object"
2. "ArgumentException: Getting control 0's position in a group with only 0 controls when doing Repaint
Aborting"
I uploaded the logs to pastebin.
output_log__2018-01-02__23-33-14:
https://pastebin.com/nf71X0wN
error:
https://pastebin.com/n7tLwRsR
Crash dump file attached as crash.zip.
Thanks for any help!
crash.zip