slenderror1 said:
i don't know where to get support for this issue, so here ill put it. Ive been using the war3zuk modpack but only the zombies are spawning none of the npcs are spawning. The modpack has:
the darks soldiers addon
spider addon
darks zombies
doubleg zombies
guppycur zombies
gans zombies
serverside zombies
None of the addons are built into the overhaul, I've tried editing the registry for max zombies and animals but that's not helping.
any help is appreciated
i managed to fix this.....
i made the entitygroups.txt file to look like this
<configs>
<csv xpath="/entitygroups/entitygroup[@name='ZombiesAll']/text()" delim="\n" op="add" >
npcSoldierGBDAxe, 0.90
npcSoldierGBDKnife, 0.90
npcSoldierGDAxe, 0.90
npcSoldierGDKnife, 0.90
npcSoldierGHDAxe, 0.90
npcSoldierGHDKnife, 0.90
npcSoldierHD1Axe, 0.90
npcSoldierHD1Knife, 0.90
npcSoldierHD2Axe, 0.90
npcSoldierHD2Knife, 0.90
none, 8.0
</csv>
<csv xpath="/entitygroups/entitygroup[@name='ZombiesAll']/text()" delim="\n" op="add" >
npcSoldierGBDAxe, 0.92
npcSoldierGBDKnife, 0.92
npcSoldierGBDPistol, 0.92
npcSoldierGDAxe, 0.92
npcSoldierGDKnife, 0.92
npcSoldierGDPistol, 0.92
npcSoldierGHDAxe, 0.92
npcSoldierGHDKnife, 0.92
npcSoldierGHDPistol, 0.92
npcSoldierHD1Axe, 0.92
npcSoldierHD1Knife, 0.92
npcSoldierHD1Pistol, 0.92
npcSoldierHD2Axe, 0.92
npcSoldierHD2Knife, 0.92
npcSoldierHD2Pistol, 0.92
none, 7.0
</csv>
<csv xpath="/entitygroups/entitygroup[@name='ZombiesAll']/text()" delim="\n" op="add" >
npcSoldierGBDPistol, 0.92
npcSoldierGBDTRifle, 0.92
npcSoldierGBDM60, 0.92
npcSoldierGDPistol, 0.92
npcSoldierGDTRifle, 0.92
npcSoldierGDM60, 0.92
npcSoldierGHDPistol, 0.92
npcSoldierGHDTRifle, 0.92
npcSoldierGHDM60, 0.92
npcSoldierHD1Pistol, 0.92
npcSoldierHD1TRifle, 0.92
npcSoldierHD1M60, 0.92
npcSoldierHD2Pistol, 0.92
npcSoldierHD2TRifle, 0.92
npcSoldierHD2M60, 0.92
none, 7.0
</csv>
</configs>
then i made spawning.txt look like this for every biome
<append xpath="/spawning/biome[@name='pine_forest']">
<spawn maxcount="5" respawndelay=".01" time="Day" entitygroup="NPCDarkSoldierGroupGS01" notags="commercial,industrial,downtown" />
<spawn maxcount="5" respawndelay=".01" time="Night" entitygroup="NPCDarkSoldierGroupGS50" notags="commercial,industrial,downtown" />
<spawn maxcount="5" respawndelay=".01" time="Day" entitygroup="NPCDarkSoldierGroupGS01" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="5" respawndelay=".01" time="Night" entitygroup="NPCDarkSoldierGroupGS100" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="5" respawndelay=".01" time="Day" entitygroup="NPCDarkSoldierGroupGS50" tags="downtown" />
<spawn maxcount="5" respawndelay=".01" time="Night" entitygroup="NPCDarkSoldierGroupGS100" tags="downtown" />
</append>