Ghostlight
New member
Find the file spawning.xml
It has an entry for each biome, that looks roughly like this...
<biome name="pine_forest">
<spawn maxcount="15" respawndelay="0.05" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="20" respawndelay="0.05" time="Night" entitygroup="ZombiesNight" />
<spawn maxcount="1" respawndelay="14" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
<spawn maxcount="1" respawndelay="21" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>
This example is the pine forest. Notice this is the file AFTER I've edited it. Your numbers for maxcount and respawndelay will be small and pathetic by default (or large in the case of respawndelay). I recommend the numbers as I have them above. I've underlined all the numbers I've changed. Set this for every biome as you see fit. BAM! Game is now much better.
However there is another number you need to change and I've forgotten where it is. Hopefully someone knows...it is the numbre that determines the zombie detection range - the distance over which they can detect the player. No point in adding all those zombies if they stand around like idiots in the distance. With their detection set to 300, they will be homing in on you all the time wherever you go. LOTS of them.
It has an entry for each biome, that looks roughly like this...
<biome name="pine_forest">
<spawn maxcount="15" respawndelay="0.05" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="20" respawndelay="0.05" time="Night" entitygroup="ZombiesNight" />
<spawn maxcount="1" respawndelay="14" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
<spawn maxcount="1" respawndelay="21" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>
This example is the pine forest. Notice this is the file AFTER I've edited it. Your numbers for maxcount and respawndelay will be small and pathetic by default (or large in the case of respawndelay). I recommend the numbers as I have them above. I've underlined all the numbers I've changed. Set this for every biome as you see fit. BAM! Game is now much better.
However there is another number you need to change and I've forgotten where it is. Hopefully someone knows...it is the numbre that determines the zombie detection range - the distance over which they can detect the player. No point in adding all those zombies if they stand around like idiots in the distance. With their detection set to 300, they will be homing in on you all the time wherever you go. LOTS of them.
