Normal, advanced, elite zombies

I made a post like this before but ghe nomad gloves changing it too "elite" class made me want to update it

You got 3 stages

  • Standard
  • Advanced
  • Elite
Standard
  • Normal: basic no changes
  • Harden: equal hp and danage to a feral but slow. Has dark skin
  • Nimble: hits faster deals more damage but lower hp, has plale skin
  • Jogger: has a white fant eye glow and jogs with slightly more hp
  • Toxic: bright yellow skin has spit attack and can infect more often
  • Starved: runs but has a very white skin and does bonus damage but is 2x weaker
  • Infected: blood red skin and does increase damage and heals, chance to come back from the dead..2x infection chance.
Advanced
  • Feral: moves at sprint and glowing yellow eyes
  • Super sprinter blue eyes does higher melee damage and faster speed
  • Harden feral: equal hp to a rad Zombies but slower has red eyes
  • Blood feral: heals, can come back to life and infects you 5x faster has red eyes and blood red skin
  • Berserk: orange eyes and deals 3x more block damage and even more hp
  • Putrid: can spit at you and has less hp but does ranged danage and bonus damage over time.
Elite
  • Radation: same as usual
  • Charged: same
  • Infernal: same
  • Plauged: blood red glow 10x Infections and chance to come back from the dead
  • Radioactive toxic: spits toxic acidic goo and has less hp but has a yellow glow
  • Harden radioactive: 3x the hp but moves at a jog speed, has a black glow.
 
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