OmegaFerret
New member
I feel that I am the only person in this game that plays with 0 mods. Anyone else out there just enjoy the game just for the game and dont have to mod it so much to enjoy it?
I feel that I am the only person in this game that plays with 0 mods. Anyone else out there just enjoy the game just for the game and dont have to mod it so much to enjoy it?
Lol. Though I really don't understand why it is the color it is in the first place. I mean, it only appears in desert and yet has almost the same color as the desert biome on the map. I would understand if it was in multiple biomes and it was hard to get a color that was visible in all of them, but this is only in the desert. Any color that isn't in the yellow/tan range would have worked. Why not make it a color similar to how the shale looks? It would make sense.CHEATER!!!!!
Lol. I normally don't look on the map that much for deposits of anything, but when I started using a lot of custom decorations, those would often replace shale, making it very rare (at least on the surface). You might only have a could in a square kilometer, so finding them was difficult. The map would show if you got close even if you didn't actually see them.I didn't even know shale deposits were shown on the map. That's how closely I've looked. Of course, this is the first time our group has made plans to build a new base in the desert thanks to the new progression. Figured we should try it now before the next big update makes the heat kill us....
I hadn't looked that far into the challenges and didn't know there even was one for shale. That would work pretty well. I tested it with the honey to find stumps and it's definitely easier to find them. And once you have a few marked on your map, you're pretty well set. Still, I like the new color for them so will continue to use my tiny mod.I wonder if the challenge tracking allows you to see shale deposits easier (at least for the first few).
In previous alphas I often played with some UI mods for hunger/thirst/temperature and this time around I'm trying out a lighting modlet to make moonless nights and nighttime interiors extremely dark - the reflections seem to play well with it and when combined with the burning shaft mod on my spear it's pretty atmospheric.