<item name="foodTunaNoddleCasserol">
<property name="Tags" value="food"/>
<property name="HoldType" value="31"/>
<property name="DisplayType" value="food"/>
<property name="Meshfile" value="#Other/Items?Misc/parcelPrefab.prefab"/>
<property name="DropMeshfile" value="#Other/Items?Misc/sack_droppedPrefab.prefab"/>
<property name="Material" value="Mplants"/>
<property name="CustomIcon" value="foodSpaghetti"/>
<property name="CustomIconTint" value="ff0000"/>
<property name="Material" value="Mplants"/>
<property name="Stacknumber" value="10"/> <!-- STK resource -->
<property name="EconomicValue" value="250"/>
<property name="EconomicBundleSize" value="1"/>
<property name="CraftingIngredientTime" value="10"/>
<property class="Action0">
<property name="Class" value="Eat"/>
<property name="Delay" value="1.0"/>
<property name="Use_time" value="..."/>
<property name="Sound_start" value="player_eating"/>
</property>
<property name="Group" value="Food/Cooking,CFFood/Cooking"/>
<effect_group tiered="false" name="Food Tier 2">
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="40"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="15"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar=".foodStaminaBonusAdd" operation="add" value="20"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables"/>
</effect_group>
</item>