so starting playing 2 months ago and after what just happen to the base and all that wasted time , this game crash more times than an 747 on takeoff , not only crash hard but converted everything i did back to day 1, great game , not , now i read this and from what your saying is dont bother to play any part of the game , so with that being said , i feel as you made the crash (not calling it a game , am calling it 7 sec to steel our money ). if you cant do half of what you said on here i feel that you scamed a whole bunch of people with a $30 game you cant even play without crashing . then you want to play a guessing game of when the next crash ??? you have screw losse somwere
i want my cash back
i want my cash back
Hi l3ig l3omber,
This issue is one the team are still working on. Both myself and the team understand how frustrating this issue can be for players.
While there is currently no way to prevent the crashes once they start occurring in a save, they can be avoided by hard resetting or clearing the cache (unplugging for 5 mins) before the crash occurs. Players do this by either timing their play sessions or when an indicator of an imminent crash shows up (Players report these include: menus flickering/displaying incorrectly, animals not spawning correctly, extreme weather changes)
If a crash does occur players have found a workaround that helps them avoid the MD5 errors - https://7daystodie.com/forums/showthread.php?69218-Possible-work-around-and-or-solution-to-md5-crashes(base-wipes-resets) - please note that as this is a player found workaround that involves deleting and re-syncing data caution is advised. It is also a time sensitive workaround that must be performed immediately after a crash.
The following suggestions to help lengthen playtime / avoid MD5 errors from players may also help you.
- Some items being grouped together that can cause a lag build up. These include large numbers of trees growing together, woodframe windows, toggle lights (10+), torches, candles and large number of spikes.
- large modifications (builds / mines) appears to have an effect on the time it takes to crash [*]
- Amount of map uncovered also appears to be a factor [*]
- Collapsing large buildings / large areas of land all at once
- For MD5 errors, it has been noted lately that they are often likely to occur in a crafting room / storage room and some players have started spreading their crafting stations and storage out which they say helps them a lot.
I hope that information helps you, if you have any questions I'll do my best to answer them.
Clare
[*]These points were very badly worded on my part and while the past they were a larger contributing factor listing them as I have here causes it to look like I am suggesting avoiding major aspects of the game. That is not my intention. Please see full note on this in my next post below.