Khulkhuum
Refugee
First and foremost i would like to say that this thread is not meant to rage or offend people, but to simply point out some of the mistakes everyone (or most of us) assumed concerning the A17 changes. I will be delving into the matters more as i (or others if they want to check) will find more things that could ease the minds of stirred folk. I think some of these are what Roland or Fataal somewhere mentioned that there are some small changes that are not so obvious and/or not listed in the release changelist.
Below is a list of assumptions compared to how things actually work now (currently in A17e, but i will update this post as necessary, also with new stuff so it is visible on 1st page):
1. I'm a scrawny wittwe human and i can't do any real damage to zombies.
2. Stamina is too weak, i can't do anything.
3. If i die i'm screwed! No matter how many points i put into skills, i'm back at level 1 after death!
4. - But if i die again i will lose even more points! Every death counts!
5... More to come as we all exprience A17!
Below is a list of assumptions compared to how things actually work now (currently in A17e, but i will update this post as necessary, also with new stuff so it is visible on 1st page):
1. I'm a scrawny wittwe human and i can't do any real damage to zombies.
Well guess what, initially you are almost harmless and can't do much against the Zs (especially the tougher ones), but after checking a few things in creative mode (with top skills and weapons) i went into a number POIs. With my trusty bow and arrows, as well as machete/knife and guns i was able to easily dispatch any zombie using stealth, but also without it. Even radiated Zs went down with one Steel arrow to the head in stealth (4x damage). You got something to strive for eh?
2. Stamina is too weak, i can't do anything.
Wrong and wrong. Stamina doesn't work as in A16. Mainly it regenerates faster and can do better with additional skills (for running or using weapons). You can also add more max stamina through the skills. - But i get less materials when using tools on low stamina! - A total load of bull... You get the exact same amount of resources (and hit with same damage) when you have 30 stamina or close to max. This is different from A16 when having below half of max stamina resulted in lower resource gain. Here, hit on your trees/blocks/zombies how much you want, even using all your stamina. It won't change a thing.
3. If i die i'm screwed! No matter how many points i put into skills, i'm back at level 1 after death!
Wrong again. Just checked in creative and when you die you get 5 points down in every attribute. - For the love of all that is holy! That is too much! I'm quitting! - No you don't, because after 2 minutes (timer drops to 57) it gets down to a 2 point detriment. Yes, when you hit that sweet level 20 you are sure to have at least level 2 in most attributes (if you added points) after your first death and living for at least 2 minutes. When the timer goes low enough you will have -1.
4. - But if i die again i will lose even more points! Every death counts!
Even more wrong. If you die you won't get another debuff and get more points diminished. You always have 1 debuff, period. If your detriment goes down to 2 points and you die again, every new death won't decrease your stats below 2 (may be a bug, but i doubt it). This means that YOU have to survive for 2 minutes and can die again and again and again and again... In short, each death won't push your stats even below the initial 5 detriment (if you die immediately in that 2 minute window). On the other hand, if you die again when you have -5, after two minutes you will have -4... So yeah, be scared of dying in 2 minutes after your first death. But surely you can survive at least 2 minutes? Still, even having -4 will diminish over time, so bad luck can be healed over time.
5... More to come as we all exprience A17!
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