New "Farm" Terrain Block

Venthari

Refugee
So as it currently stands, there is no way to take a seed and plant it in normal terrain. It must always be planted in a "Farm Plot Block". The issue with this is there is no way to level the terrain with blocks currently so this causes a terrain level issue with a trench around the block or group of blocks when building at or below ground level. I think a nice work around for this, at least when it comes to farming, would be a terrain block we can craft that functions like the farm plot block but blends in with surrounding terrain. I personally would recommend making the recipe as follows:

Farm Plot Block: (Already Exists)
4 Wood
10 Rotting Flesh
25 Nitrate Powder
100 Clay Soil

Farm Plot Soil:
4 Topsoil
10 Rotting Flesh
25 Nitrate Powder
100 Clay Soil

Essentially its the same thing, just replace wood with topsoil which is also crafted using Clay which players have a LOT of if they are digging for minerals instead of salvaging for them. What do y'all think?

P.S @TFP please add in a way to level out terrain 💞 OH and zombie camel spiders... I want to screw with my friend who has severe arachnophobia :devilish:
 
The issue with this is there is no way to level the terrain with blocks currently so this causes a terrain level issue with a trench around the block or group of blocks when building at or below ground level.
The opportunity is there, it's just not obvious. If you want, you can make a completely flat area. All you need is a regular building block and a little time.
 
TFP please add in a way to level out terrain

The opportunity is there, it's just not obvious. If you want, you can make a completely flat area. All you need is a regular building block and a little time.

This is true. When you place a building block it brings the terrain up to connect with it. Then you can pick up the building block and put it down in the next spot, again raising the terrain.

You can also bury the Farm Block so that your crops are at ground level, but this will likely leave a "gutter" between your Farm Block and the surrounding terrain blocks, so if they were to make some kind of terrain tool available it would be nice if it let folks deal with the gutters too.
 
You can also bury the Farm Block so that your crops are at ground level, but this will likely leave a "gutter" between your Farm Block and the surrounding terrain blocks, so if they were to make some kind of terrain tool available it would be nice if it let folks deal with the gutters too.
I remove the gutter by laying thin tiles on top. But I would still like to see something done about the contact of the blocks.
 
Yeah, using a Sheet tile placed flat on the ground can hide it easily. Paint it something that blends in at least a little and it's not too bad. I normally don't bother, though. But having the POI Editor's tool for changing density so you can do it in the game would be really nice.
 
This is true. When you place a building block it brings the terrain up to connect with it. Then you can pick up the building block and put it down in the next spot, again raising the terrain.

You can also bury the Farm Block so that your crops are at ground level, but this will likely leave a "gutter" between your Farm Block and the surrounding terrain blocks, so if they were to make some kind of terrain tool available it would be nice if it let folks deal with the gutters too.
The gutter is what I was referring to lol I personally wish it didnt do that because it ruins the look of so many builds and honestly theres no reason for the gutter to even be there. I know for some it adds a nice look but I personally dislike it and it honestly discourages me from doing any custom builds that involve putting in blocks at or below ground level because it leaves the "gutter"
 
The gutter is what I was referring to lol I personally wish it didnt do that because it ruins the look of so many builds and honestly theres no reason for the gutter to even be there. I know for some it adds a nice look but I personally dislike it and it honestly discourages me from doing any custom builds that involve putting in blocks at or below ground level because it leaves the "gutter"

Many don't care for it. We can remove it in the Prefab Editor, but that doesn't help you during play.

The other option, which I probably would do if I were burying my Farm Blocks would be to build a patio around it so that the gutter was someplace else, away from where I might look.
 
Honestly you'd think with the number of people who dislike the "gutter" between terrain and whole blocks, TFP would just remove it and make it so terrain goes flush with blocks automatically. Instead I have to use a mod for now which works but kind of annoying lol Oh well.
 
TFP would just remove it and make it so terrain goes flush with blocks automatically.
With how density works doing that would cause as many issues as it would fix. As mentioned, having the ability to adjust density outside the POI editor would be enough of a fix. But there are many situations where the terrain automatically snapping flush with blocks would look bad.
 
Honestly you'd think with the number of people who dislike the "gutter" between terrain and whole blocks, TFP would just remove it and make it so terrain goes flush with blocks automatically. Instead I have to use a mod for now which works but kind of annoying lol Oh well.
Oh? How many are there? How many don't care? You seem to have "the numbers", please share.
 
Youre being aggressive why exactly?
I think it probably comes down to the number of posts made by people who exaggerate numbers or claim to represent other people. A recent thread claimed "I think I speak for the entire OG crowd" (paraphrased). Another person has claimed millions of Chinese play this game on console, or millions of people play this game as PVP. After seeing fake numbers or claims of representing other people instead of just stating "I" want this or "I" think this over and over again, it can get frustrating and sometimes you want to react to those claims and statements.

Maybe that wasn't the reason in this case, but it seems likely.

Your post was relatively mild in your claim, but when you say something like "with the number of people who dislike" something, you imply that you have data to back up the claim that there are a lot of people who dislike it. Now, it is probably true, but it can be enough for people to react to the statement. It may be an overreaction, of course.

I would point out that although it is likely true that many people would approve of it being changed to not have that gap, most probably don't really care. Note that I said probably because I don't have data to back that up, and it is just what I think.
 
Youre being aggressive why exactly?
Not aggressive at all. As Riamus said, you claim to speak on behalf of a large part of the community. We ve seen a lot of posts like that. Having an opinion and blow it up by claiming you speak for a world of players. I just ask to put money where the mouth is, numbers you seem to have. That’s all. So please share.
 
you claim to speak on behalf of a large part of the community
I have made no such claim. You are making an assumption based on a collection of words and their literal meaning vs their figurative meaning. When I say "the number of people" I mean I have see a lot more people say they don't like the gutter compared to the number of people I have seen who like it.
Oh? How many are there? How many don't care? You seem to have "the numbers", please share.
This line of questioning is 100% aggressive, especially when you said "You seem to have 'the numbers'". Had I said "I know thousands of people who complain about this" then it would be appropriate for the list of the supposed "thousands of people" but in my original statement, I did not quantify it. Therefore, you asking me for "the numbers" is an aggressive request.
 
With how density works doing that would cause as many issues as it would fix. As mentioned, having the ability to adjust density outside the POI editor would be enough of a fix. But there are many situations where the terrain automatically snapping flush with blocks would look bad.

Having worked with the gutters in the Prefab Editor I can confirm if you're using the feature to eliminate the gutters you can end up with the terrain sticking through walls in corners where there's terrain on three sides of a block. It shows up in basements depending on how the POI's foundation is done, and TFP usually hides it with other blocks.

What I don't know is what all of the graphical options are at the Dev's disposal. I want to think that the current situation is likely the best technical solution as the Devs are dummies or uncooperative, but for whatever reason, terrain doesn't act like blocks. I suspect there's a some efficiency (CPU, GPU, Memory, etc) at play there as the game has lots of terrain.
 
I have made no such claim. You are making an assumption based on a collection of words and their literal meaning vs their figurative meaning. When I say "the number of people" I mean I have see a lot more people say they don't like the gutter compared to the number of people I have seen who like it.

This line of questioning is 100% aggressive, especially when you said "You seem to have 'the numbers'". Had I said "I know thousands of people who complain about this" then it would be appropriate for the list of the supposed "thousands of people" but in my original statement, I did not quantify it. Therefore, you asking me for "the numbers" is an aggressive request.
Not trying to justify the response, but the use of "the numbers" is a quote of your own statement regarding the "numbers" of people who don't like it. You may not have meant it to mean what it sounded like, but the way it was worded suggested you have data backing up that statement. If it was "I'm sure there are..." or "There are probably...." or something like that, then it would change the way it sounds to be your belief rather than a statement of fact, which is probably what you intended. Again, it's just how it sounds.
 
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