Hey folks, I've been skulking about the forums for awhile and occasionally engaging in the Dev Diary. I'm new to YouTube, and I wanted to share my first couple of videos here. It's mostly geared toward newer players for now, but I will be working my way to some more advanced content in the future. I'm still playing around with trying to learn the video and audio editing software, as well as getting used to speaking up for the mic, so you'll have to excuse anything that doesn't come off as professional for now. Helpful feedback is welcome!
Intro video for the channel:
[video=youtube_share;zF5dvhvhQZo]
Learn some basic concepts for 7 Days to Die gameplay in this tutorial. Today I am covering the starting quest, which includes crafting some of the most basic items and then making my way to the trader. I cover basic controls, harvesting, crafting, upgrading, combat, and a few random tips.
Join me for the reboot of my Ravenhearst series. Watch as I blast mofos with my SMG. This delicious mod for 7 Days to Die is not for the faint of heart. I was forced to reboot this series due to the 3.1 update, but it is well worth the effort. This video comes with a free side of humility and comic relief as my green screen fails to compete with the rising sun in real life.
The second bloodmoon horde is behind us, and it's time to go exploring. In this video, I switch to a nomadic style of play and set out to explore the far reaches of Navezgane.
My microphone audio was corrupted on this one, so you're getting a music video. Please enjoy day 2 of my modded game. Watch as I explore some nearby buildings, get my forge set up, and take a few nasty falls.
Watch as I continue with the nomadic style of play that I have chosen for this in-game week. We will finish checking out the police station, then move on to the school and a military camp. Will I survive away from my base for days on end? Will I be able to get a forge going on the road when I need a new pickaxe? Will Fluffy wake up after playing fetch with my arrows?
...and we are BACK! I've taken a bit of a hiatus to enjoy my family this summer, and to accomplish some projects around the house. I have finally just finished editing a video that I recorded at the end of May, when the Medieval Mod first came out. I teamed up with another fledgling YouTuber like myself, Ponusaurus, to try out the mod, and we had a lot of fun. I had over 3 hours of footage in the end, and I have condensed it down to just over an hour.
Join me for Day 17, when I finally gain possession of the minibike book, and learn how to make my own bike. Faster transportation should be a game changer when it comes to looting and exploring!
Watch as I get repeatedly sidetracked from my goal of exploring a far away town. Despite not reaching the town until the end of the day, and barely getting started on exploring it, I do manage to accomplish a lot of other things.
Join me for Day 20 as I get some electric lights going in my base. Then we're off to the town of Perishton to do a little bit of grave robbing. Finally, witness the glory of my new steel pickaxe!
Today, I'm walking away from my Navezgane series and starting a random gen game. For this playthrough, I'm setting up base in a large stone church on the outskirts of a HUGE city.
On Day 3, I use my new pickax to bust open some safes during the early morning hours, then I move on to looting more houses in the neighborhood. Don't miss the excitement when a wandering horde wanders right into the house I'm looting!
On Day 4, I make another trader run, fight some lumberjacks, get the air drop, and run into some dogs. Quote of the day: "You know they're dead when the head comes off!"
Day 5 is another day of home invasions! Watch as I finally find a wrench, but things blow up in my face as I start trying to gather what's needed for a minibike. Quote of the day: "This'll be a respectable, well-lit neighborhood by the time we're done here."
Magoli just released an updated version of the CompoPack, a prefab pack for 7 Days to Die. In this series, the videos will focus on my exploration of specific POIs from CompoPack, rather than focusing on gameplay. Today, we explore the Safehouse, Khoo Kongsi, and the Kung Fu School.