Need some help with false buildings (PC)

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If a POI is destroyed and completely demolished, the game will still render the whole POI from a distance. As soon as you get into the proper rendering distance, the game will realize that the POI is actually not there and render it properly. Nothing is wrong with your graphics/rendering settings, that is just how the distance rendering works right now.

 
It's also possible that you have locally stored distant POI from a previous game session when them on an older map. In that case, clearing your local data cache will resolve the issue.

 
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