PC Need more bones and fat pimps.

How? How are you not getting enough? Are you not killing the animals you come across when looting and questing? Have you not taken some levels of Huntsman?
Seriously.
If your way to play need seroius amounts thats easy

 
In Alpha 16 I got about 500-700 bones from a single blood moon horde or about 20 bones from a single roaming horde. Compare this to what you get from random animal spawns.
Clearly that was way too much. Why would you need or want that many bones? What did you do with it? Why do you want it back?

We used to have 10+ stacks of bones in our random stuff chest. But so much glue and tape dropped that I don't think we ever used it.

The amount we have now is more than adequate, frankly. We still have about a stack sitting by in case, but are actually making glue and tape now because so many things make it.

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If your way to play need seroius amounts thats easy
I honestly don't know what you mean by this.

 
I disagree, As it is, all zombies are now, is XP. Having us be able to get bones from them, would at least give more reason to WANT to kill them instead of running away and avoiding them. They should at least serve some sort of purpose other than experience.
This!

 
How? How are you not getting enough? Are you not killing the animals you come across when looting and questing? Have you not taken some levels of Huntsman?
Seriously.
I kill all animals I come across and loot all goreblocks. I also maxed out the huntsman perk and I still don't have enough bones. Why do I need bones? I need bones to make glue to make duct tape to make repair kits. I do a lot of mining in 7D2D to gather resources and use about 7-10 repair kits a day. Augers don't repair themselves you know. We have the ability to grow cotton to make cloth fragments. We can get oil from wrenching cars or make oil from shale and 1 empty can. We can craft forged iron. They removed the main source of bones without doing anything to offset the balance. I hear animals reset/respawn every week but that is still not enough.

Yeah, seriously...that you don't understand the issue we have now.

 
Clearly that was way too much. Why would you need or want that many bones? What did you do with it? Why do you want it back?
We used to have 10+ stacks of bones in our random stuff chest. But so much glue and tape dropped that I don't think we ever used it.

The amount we have now is more than adequate, frankly. We still have about a stack sitting by in case, but are actually making glue and tape now because so many things make it.
In A16 I used glue to produce paper for shotgun shells. I got 8 shotgun turrets in my horde base and needed about 1000-1500 rounds to replace the used ammunition after the blood moon horde. And i used a lot of duck tape for exploding crossbow bolts. For every stack of crossbow bolts you need 250 duck tape and i used about 100-150 in one blood moon horde to kill all the radioactive feral cops and radioactive feral wights.

And i used the duck tape to create repair kits. You need 50 duck tape for a stack of repair kits and if you mine with an auger you are going through those repair kits very quickly.

 
I honestly don't know what you mean by this.
Because

A0F0C18122AFFB8CD9CBDC9A776DBE3395A7C5FB


https://steamuserimages-a.akamaihd.net/ugc/941713411247441306/012E36AEBBA5D3CEAFE4405A672034CE6381D0D5/

High amount production of

* Paper

* (Duct tape i dont count, that comes later)

https://steamuserimages-a.akamaihd.net/ugc/941713411247441625/58C83A6EB72FC92CCE19DCEE412C81C16556D313/

https://steamuserimages-a.akamaihd.net/ugc/941713411247441989/5D98FF9F5CA7672B974CC5A32C5E74609C241DEA/

https://steamuserimages-a.akamaihd.net/ugc/941713411247442315/37D64AC25688493580E05A25BE75DB43C0D2D265/

=52 Recipes that need glue

https://steamuserimages-a.akamaihd.net/ugc/941713411247442579/A395DC82A8B2FBFFE835D1DD14AD80C7F0853396/

High amount production of

* Repair Kits

* Rocket Frag

https://steamuserimages-a.akamaihd.net/ugc/941713411247442892/591839995854F08AB8AF1C5F3CF8A5A9C0F87CA0/

High amount production of

* Repair Kits

* Rocket He

* Splint (?!)

* Tin Landmine

https://steamuserimages-a.akamaihd.net/ugc/941713411247443239/1C5F344AA4098FE76EAB973E3F1B92D834BB8C15/

High amount production of

* Air filter landmine

* Auto Turret

* Cooking pot mine

https://steamuserimages-a.akamaihd.net/ugc/941713411247443586/AD72D99038B524286DFF8AE8685D38D104FE4DFF/

High amount production of

* First Aid kit

* Hubcap land mine

https://steamuserimages-a.akamaihd.net/ugc/941713411247443938/281D19B0ACE227068FCF37A9C7E6ADD6987832A9/

High amount production of

* Military Fiber

https://steamuserimages-a.akamaihd.net/ugc/941713411247444248/5CF135A1BB1AECB55BDC8D8960A67BAE5955C87C/

High amount production of

* Preasure plate mine

https://steamuserimages-a.akamaihd.net/ugc/941713411247444594/ADDF568BF070BC5B49C0E5FDE58185FC9A6D3E73/

Thats 74 Recipes that needs Duct Tape

52+74 = 126 Recipes that need Bones (or in Glue or Duct Tape) and 14 Recipes you (dependent on playstyle) will produce far more often than a few times

 
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Just an fyi: just had my first a17 Wolf Pack wandering horde. 1 Dire Wolf & 7 Wolfs (wolves?)

160 Meat

66 leather

30 Fat

14 Bones

All harvested using a Machete, reg swings, no Hunter perks. I would have expected 16 bones but the Dire Wolf only yielded one and on one other carcass it did the attack vs. the slice/harvest; have noticed hitboxes seem odd/tiny when harvesting hogs as well.

 
I think what Royal Deluxe so poignantly illustrated was that the real problem is a lack of Duct Tape.

Bones are simply a means to an end.

Maybe the real focus should be on simply more ways to acquire Tape or less recipes using tape.

That's an easy balancing issue.

 
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Absolutely Lucky, I'm one of the ones feeling the lack of Glue/Tape so been nicely adding info to show 'our' side (heh) hasn't lost our minds...

Well, we all know Royal has, but hey, he's always entertaining!! :D :D

Recipes are all over the place, I showed a few in a table a few pages back. The harvest count from a Wolf Pack was just more data :)

 
I kill all animals I come across and loot all goreblocks. I also maxed out the huntsman perk and I still don't have enough bones. Why do I need bones? I need bones to make glue to make duct tape to make repair kits. I do a lot of mining in 7D2D to gather resources and use about 7-10 repair kits a day. Augers don't repair themselves you know. We have the ability to grow cotton to make cloth fragments. We can get oil from wrenching cars or make oil from shale and 1 empty can. We can craft forged iron. They removed the main source of bones without doing anything to offset the balance. I hear animals reset/respawn every week but that is still not enough.
Yeah, seriously...that you don't understand the issue we have now.
So... because I disagree, I don't understand?

No, I just think you're wrong. I have over 100 glue and duct tape in my storage boxes. And still surplus bones. I'm the crafter for a group of three, so I'm making ALL the armor, repair kits, splints, etc. I'm the only butcher, because I'm the only one with points in Huntsman. When we go out, all the bones and fat come from me. And there's plenty.

I wouldn't mind seeing duct tape become a more plentiful resource, but bones aren't rare. You can have a shiv in your first 5 minutes after spawning because of the gore on the road, and just harvest all of them as you travel. You'll have 20+ by the time you stop for the night, not to mention what you get from kills.

 
EVERY.SINGLE.TRADER.RUN starts with me looking for glue/duct tape in their inventory lol. I will literally buy that before anything.

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So... because I disagree, I don't understand?
No, I just think you're wrong. I have over 100 glue and duct tape in my storage boxes. And still surplus bones. I'm the crafter for a group of three, so I'm making ALL the armor, repair kits, splints, etc. I'm the only butcher, because I'm the only one with points in Huntsman. When we go out, all the bones and fat come from me. And there's plenty.

I wouldn't mind seeing duct tape become a more plentiful resource, but bones aren't rare. You can have a shiv in your first 5 minutes after spawning because of the gore on the road, and just harvest all of them as you travel. You'll have 20+ by the time you stop for the night, not to mention what you get from kills.
If the group is bigger than 3 or more, 100ish of each is not that much. <--- not sarcasm

 
Hey Feycat, would really appreciate knowing how much the Huntsman perk helps out. I just posted that from 1 Dire Wolf & 7 reg Wolves I only harvested 14 bones.

Any idea how many if I had Huntsman 1, 2, etc? Thanks!

Edit: just read your post a bit closer and now I'm scratching my head about the road-way gore blocks. I'm playing the Navsegane map and on the few km of road in/through the area I set up in there were maybe 8-10 gore blocks? Each yielded 1 bone.

From screen shots folks have posted of RWG worlds it looks like there are a lot of roads, wonder if the gore blocks are more common?

Not scientific at all but I can't recall being able to see 2 gore blocks at a time; but also on low vid settings.. so LOD is way down :(

 
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So... because I disagree, I don't understand?
No, I just think you're wrong. I have over 100 glue and duct tape in my storage boxes. And still surplus bones. I'm the crafter for a group of three, so I'm making ALL the armor, repair kits, splints, etc. I'm the only butcher, because I'm the only one with points in Huntsman. When we go out, all the bones and fat come from me. And there's plenty.

I wouldn't mind seeing duct tape become a more plentiful resource, but bones aren't rare. You can have a shiv in your first 5 minutes after spawning because of the gore on the road, and just harvest all of them as you travel. You'll have 20+ by the time you stop for the night, not to mention what you get from kills.
You see it from the wrong point, no one here speaks about the one for the shiv or the ?20? for a armor set

We speak about 40 you need for a Mining tour. Or different said the 1200 i will need when i build my base in A17 stable.

And thats only for repair kits

 
You see it from the wrong point, no one here speaks about the one for the shiv or the ?20? for a armor setWe speak about 40 you need for a Mining tour. Or different said the 1200 i will need when i build my base in A17 stable.

And thats only for repair kits
Yeah repair kits take up a lot.

I never ran short of them in A16 and it's weird having to deal with that in A17.

 
In A16, lategame day 150 hordes would generate over 1000 zeds. Even with exploits, the most efficient defense was to save your gunpowder for shotguns (not enough brass for bullets) and mainly use explosive bolts to actively kill the masses. Not enough bullets to kill that many zeds with guns alone, and not enough brass to use auto-turrets.

So, yeah. I would go through 150+ bolts in a blood moon and get well over 200 bones in return the next morning. Corpses were a renewable resource. Animals do not spawn nearly enough to replace that. Are goreblocks on roads renewable? Havent played A17E yet, waiting for stable. But I was one of the first people who were very concerned about not being able to harvest bones in A17 when it came out the bodies were removed. Oh, I support the idea of removing them long-term, just there needs to be a re-balance or alternative method of harvesting glue.

So while some people play casually and loot here and there to get what they need for the first few (easy) weeks, I look at the real game where there is no quarter given each and every week, and each week is not about building something new, but maintaining the renewable or nearly endless resources: Bones for explosive bolts. Nitrate/Coal/Lead for shotgun shells. Iron for steel/repair. Books stores (re-looting) for paper for shotgun shells.

If you went through 50 motors per week, you would start complaining that dismantling cars are not a good enough resource for them.

 
In A16, lategame day 150 hordes would generate over 1000 zeds. Even with exploits, the most efficient defense was to save your gunpowder for shotguns (not enough brass for bullets) and mainly use explosive bolts to actively kill the masses. Not enough bullets to kill that many zeds with guns alone, and not enough brass to use auto-turrets.
So, yeah. I would go through 150+ bolts in a blood moon and get well over 200 bones in return the next morning. Corpses were a renewable resource. Animals do not spawn nearly enough to replace that. Are goreblocks on roads renewable? Havent played A17E yet, waiting for stable. But I was one of the first people who were very concerned about not being able to harvest bones in A17 when it came out the bodies were removed. Oh, I support the idea of removing them long-term, just there needs to be a re-balance or alternative method of harvesting glue.

So while some people play casually and loot here and there to get what they need for the first few (easy) weeks, I look at the real game where there is no quarter given each and every week, and each week is not about building something new, but maintaining the renewable or nearly endless resources: Bones for explosive bolts. Nitrate/Coal/Lead for shotgun shells. Iron for steel/repair. Books stores (re-looting) for paper for shotgun shells.

If you went through 50 motors per week, you would start complaining that dismantling cars are not a good enough resource for them.
Well best source is really a screamer armageddon, place 20 Forges (at 10 Minute days, i guess 100 at 6 min days and 200 on 120 Min days ?) and kill the zombies, let only dogs come so far in that you can harvest them

If that still works in lategame is a good question, the zombiecops and vultures make this technique hard.

And yes that needs a special kind of base

 
So... because I disagree, I don't understand?
No, I just think you're wrong. I have over 100 glue and duct tape in my storage boxes. And still surplus bones. I'm the crafter for a group of three, so I'm making ALL the armor, repair kits, splints, etc. I'm the only butcher, because I'm the only one with points in Huntsman. When we go out, all the bones and fat come from me. And there's plenty.

I wouldn't mind seeing duct tape become a more plentiful resource, but bones aren't rare. You can have a shiv in your first 5 minutes after spawning because of the gore on the road, and just harvest all of them as you travel. You'll have 20+ by the time you stop for the night, not to mention what you get from kills.
Well I'm in SP so I'm the crafter, builder, defender, etc, etc of the group of 1. I make the ALL the armor, repair kits, splints etc. Making armor is a one time deal for each person (and possible for each armor type). You can then repair them using the base materials. Making splints is rare as well. I mean how often you get broken legs? So of course you'll stock up on bones if you don't make things that are consumed quickly.

We are not talking about early game. We are talking mid to late game where you require lots of bones to make duct tape here to make things like ammo and repair kits. Want to get lots of lead/coal/iron/potassium nitrate/rocks (for cement)? Best source is by mining. Sure you can use the shovel or pickaxe but that takes way too long. What day are you guys on your server? Perhaps you aren't that late in the game yet. I'm on day 79 with gamestage over 300 so I get lots of radiated ferals during horde nights. In addition, I use 7-10 repair kits per mining session. I mine a lot of rocks for cement and to create a tunnel system. Did you guys find/make an auger yet? Are you mining underground for resources or just destroying boulders on the surface? Sure there are 3 of you so mining can be faster. I also use repair kits to repair weapons I find to sell to the traders. Fully-repaired weapons sell for the most. I also have a huge tree farm and use my chainsaw to cut down 100+ trees every harvest so repairing that takes quite a few repair kits as well.

FYI I'm a using a machete which gives more resources back when harvesting.

 
One of the more interesting things in this thread is just how vastly different this one thing is across the folks who've posted.

I've made maybe 20 Repair Kits (1 remaining), -1- piece of Scrap armor, 1 Mod (5 Glue) & a Bike. Sitting on 23 bones (that came out wrong... 0_o) just praying for a couple of Beakers to be able to make a Chem Station so I can make, yay! 23 Glue, heh. Have a Scope, Bipod & one of those armor pockets Schematics waiting to be made, 11-12 Glue/Tape.

 
You see it from the wrong point, no one here speaks about the one for the shiv or the ?20? for a armor setWe speak about 40 you need for a Mining tour. Or different said the 1200 i will need when i build my base in A17 stable.

And thats only for repair kits
No, I don't. I see it from the point of someone who's been playing since A17 launched, and crafting for three people, *including* armor, tools, weapons, REPAIR KITS, etc. As I said.

 
Well I'm in SP so I'm the crafter, builder, defender, etc, etc of the group of 1. I make the ALL the armor, repair kits, splints etc. Making armor is a one time deal for each person (and possible for each armor type). You can then repair them using the base materials. Making splints is rare as well. I mean how often you get broken legs? So of course you'll stock up on bones if you don't make things that are consumed quickly.
We are not talking about early game. We are talking mid to late game where you require lots of bones to make duct tape here to make things like ammo and repair kits. Want to get lots of lead/coal/iron/potassium nitrate/rocks (for cement)? Best source is by mining. Sure you can use the shovel or pickaxe but that takes way too long. What day are you guys on your server? Perhaps you aren't that late in the game yet. I'm on day 79 with gamestage over 300 so I get lots of radiated ferals during horde nights. In addition, I use 7-10 repair kits per mining session. I mine a lot of rocks for cement and to create a tunnel system. Did you guys find/make an auger yet? Are you mining underground for resources or just destroying boulders on the surface? Sure there are 3 of you so mining can be faster. I also use repair kits to repair weapons I find to sell to the traders. Fully-repaired weapons sell for the most. I also have a huge tree farm and use my chainsaw to cut down 100+ trees every harvest so repairing that takes quite a few repair kits as well.

FYI I'm a using a machete which gives more resources back when harvesting.
Uh huh. I'm level 100. we're day 58. We've been getting ferals and irradiated since the first horde because of combined gamestage. We also get them in POIs and have for a long time. Our base is full iron spikes, full cement, part steel, with walls and spike pits. The base is quite large, though not sprawling, it's only maybe 30 x 30 including the outer walls, but the main base is 20 x 20ish with 4 floors. The bottom floor is 10 layers of solid cement with steel on the outside and only a 1 block tunnel going through the center to underground.

We've got a very extensive underground mining network as well as escape tunnels. We've made a ton of cement and iron, got three forges going 100% of the time.

So yeah. I'm pretty aware of end game stuff. We have a lot of guns to repair and sell, our own guns to repair, machines and vehicles to repair. We're still sitting on a ton of glue and tape, and that's with only one person (me) harvesting the animals we kill, with a machete.

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Hey Feycat, would really appreciate knowing how much the Huntsman perk helps out. I just posted that from 1 Dire Wolf & 7 reg Wolves I only harvested 14 bones.
Any idea how many if I had Huntsman 1, 2, etc? Thanks!

Edit: just read your post a bit closer and now I'm scratching my head about the road-way gore blocks. I'm playing the Navsegane map and on the few km of road in/through the area I set up in there were maybe 8-10 gore blocks? Each yielded 1 bone.

From screen shots folks have posted of RWG worlds it looks like there are a lot of roads, wonder if the gore blocks are more common?

Not scientific at all but I can't recall being able to see 2 gore blocks at a time; but also on low vid settings.. so LOD is way down :(
I am not 100% sure on bone count. I know one wolf gives me over 40 meat, I will take a look next time I play and let you know.

And yeah, we are playing RWG, lots of roads and lots of gore piles.

 
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