PC Need more bones and fat pimps.

Nah man, it's all your fault. Cos I said so.

Your entire logic is flawed too. Cos I said so.

Because you're not thinking at all. In fact, your copy of 7DtD should only allow you to use a stone axe. Cos I said so.

That about sums up your approach.

Ah yeah, you're wrong because I said so.

Now if you have something substantial to add, at this juncture, I'm not optimistic, but I'm cutting my losses here and hope you find what you need.

 
Nah man, it's all your fault. Cos I said so.
Your entire logic is flawed too. Cos I said so.

Because you're not thinking at all. In fact, your copy of 7DtD should only allow you to use a stone axe. Cos I said so.

That about sums up your approach.

Ah yeah, you're wrong because I said so.

Now if you have something substantial to add, at this juncture, I'm not optimistic, but I'm cutting my losses here and hope you find what you need.
Fantastic. See ya.

 
I am finding at least 1 bone or fat on most animals. Anything bigger than a rabbit and I am typically getting 2 or more. Bears give you 3 or more of each. Not sure how you are harvesting them. The item used makes a big difference.

The Stone Ax being the worst,

Bone Shiv being better

Hunting Knife being the best

 
Either some of these people have a mind-meld with TFP, or if TFP ever comes to a quick stop it would make for an ugly situation... I'd be more impressed to see some specifics in an argument FOR the way things are, otherwise defense of the status-quo tends to be a lazy position to take. Don't be anti-criticism.

 
Way to misinterpret the entire meaning of that post. No one is saying that the lack of bones is a bug. I was saying that if I make changes to the game, then it is no longer the product that I am supposed to be testing.
I did misinterpret and am in error. My apologies.

I don't have a strong opinion about the rarity of the bones as I've always ~just~ found enough to keep me going (I've purchased duct tape at times though). Fat, I don't use, but I do stockpile it. Day 49, Level 132 with almost all the gear I could want and my fat stockpile is only 102 (I probably made a dozen candles). Compared to A16, that's a LOT less fat....I'm presuming the drop was lowered due to the lack of biofuel in A17, but if you're into flaming arrows, this would be a big problem.

-Morloc

 
Glue and duct tape can be purchased from the trader. If you think you need a crazy amount of resources just turn up loot abundance to 200%. Like I'm trying to see why you think this resource has to be increased further than it already has. Repair kits can be looted or purchased also. Max out harvesting perk to gather more bones, go out and hunt more animals across the map and gore piles. Like you have ways to get it especially with how big the map is.

 
Glue and duct tape can be purchased from the trader. If you think you need a crazy amount of resources just turn up loot abundance to 200%. Like I'm trying to see why you think this resource has to be increased further than it already has. Repair kits can be looted or purchased also. Max out harvesting perk to gather more bones, go out and hunt more animals across the map and gore piles. Like you have ways to get it especially with how big the map is.
Already doing these things. I already have the highest level of harvesting available. I now have over 1000 meat because I am hunting everyday! You really couldn't be anymore wrong about how much of this stuff you need. I love it when people just assume that something isn't a problem because they haven't run into it yet. Lets see, I went through three traders today and I got 40 fat and 12 duct tape and it cost me thousands! Too bad I need hundreds of these things to be able to craft and make ammo, etc. That is a better than an average day. I don't have time to spend all 7 days a week looking for bones and fat and duct tape. Neither do you. FFS put some duct tape in your inventory click on it and choose show recipes. Tell me you think there is enough. Even the pimps know it isn't enough. Which is why they added the silly gore bags anyway. The problem is that is just wizzing in the ocean.

Classic, "I don't have this problem. So you shouldn't either.", BS response.

Seriously! Replace bones and fat with whatever crap you use and then be like. It's OK that I can only make ten bullets for this gun. Or it's OK that I can only get 12 raw iron a day. Then some guy comes in and tells you how you don't need metal at all if you just play like him. Or he hasn't needed metal for whatever reason. This isn't a resource that is abundant enough to fill the need of most people past day 21. I shouldn't be spending 80% of my time in game just looking for it only to still come out with way less than I need. That goes for any resource in the game.

 
Already doing these things. I already have the highest level of harvesting available. I now have over 1000 meat because I am hunting everyday! You really couldn't be anymore wrong about how much of this stuff you need. I love it when people just assume that something isn't a problem because they haven't run into it yet. Lets see, I went through three traders today and I got 40 fat and 12 duct tape and it cost me thousands! Too bad I need hundreds of these things to be able to craft and make ammo, etc. That is a better than an average day. I don't have time to spend all 7 days a week looking for bones and fat and duct tape. Neither do you. FFS put some duct tape in your inventory click on it and choose show recipes. Tell me you think there is enough. Even the pimps know it isn't enough. Which is why they added the silly gore bags anyway. The problem is that is just wizzing in the ocean.
Classic, "I don't have this problem. So you shouldn't either.", BS response.

Seriously! Replace bones and fat with whatever crap you use and then be like. It's OK that I can only make ten bullets for this gun. Or it's OK that I can only get 12 raw iron a day. Then some guy comes in and tells you how you don't need metal at all if you just play like him. Or he hasn't needed metal for whatever reason. This isn't a resource that is abundant enough to fill the need of most people past day 21. I shouldn't be spending 80% of my time in game just looking for it only to still come out with way less than I need. That goes for any resource in the game.
If you have loot abundance set at 200%, are killing that many animals with max huntsman perk and are constantly going to 3 different traders and are still having issues with duct tape and glue then it's an obvious issue with your playstyle. The resource is abundant enough with the changes they have made. Now is it enough for multiplayer is where the issue might pop up but since you didn't say rather you are on single or multiplayer most will assume your complaints are for single player in which case it's a issue with how you want to play. Oh and if I can't use bullets then I have arrows. I can use other options not just insist on one specific thing.

 
How come? Sorry, I don't get it.
In previous alphas every zombie kill left a gore pile. There could easily be over a hundred of them after a horde night. I _think_ they would eventually be removed, but most folks cleaned them up (like harvesting an animal) since they'd add to the heat map and had a neg speed effect if you walked over them. Result, besides literally doing that thousands of times per playthrough, was tons of bones. Add in that Traders could have up to 3 full stacks (500) of Duct Tape and each stack would sell for some crazy amount, $16k? So quite quickly it was never, "can I afford it?" but only, "damn, nothing I want".

Though after thinking about it, and since I am one who's very short on Glue/Duct Tape atm, I wouldn't be opposed to having the option of harvesting the zombies again. Simple fix for the Trader exploit could be limiting their stack size to 20, or just tag Duct Tape w, "No Sell Price".

 
Add in that Traders could have up to 3 full stacks (500) of Duct Tape and each stack would sell for some crazy amount, $16k? So quite quickly it was never, "can I afford it?" but only, "damn, nothing I want".
I never sold ducktape. It was to precious for me to craft exploding crossbow bolts.

The amount of guns, rifles and other stuff from the horde gave me more money than i could spend.

Now it is more or less the same with the dungeons. If you sell the most of the loot from there you get more money than you can spend.

 
I never sold ducktape. It was to precious for me to craft exploding crossbow bolts.The amount of guns, rifles and other stuff from the horde gave me more money than i could spend.

Now it is more or less the same with the dungeons. If you sell the most of the loot from there you get more money than you can spend.
That's a good point RipClaw. I was in-game earlier and at only day 18 have ~23k Dukes. Which wouldn't be much if there were any need to buy guns since those seem to have gone up a lot. Will be interesting to see how things get balanced. :)

 
If you have loot abundance set at 200%, are killing that many animals with max huntsman perk and are constantly going to 3 different traders and are still having issues with duct tape and glue then it's an obvious issue with your playstyle. The resource is abundant enough with the changes they have made. Now is it enough for multiplayer is where the issue might pop up but since you didn't say rather you are on single or multiplayer most will assume your complaints are for single player in which case it's a issue with how you want to play. Oh and if I can't use bullets then I have arrows. I can use other options not just insist on one specific thing.
I agree that there should be more bones drops (eg. more bones per pre-spawned carcass) or somehow produce more glue from 1 bone. Perhaps they can add some kind of perk called 'Resourceful' where you get more output than usual just in like the farming perk gives up to 5 more yield. Giving more bones per animal is another option.

As for your suggestions, first of all if we set loot abundance to 200% it'll increase other loot as well not just bones/glue/duct tape - we only want an increase in those three, or at least in bones. Second, the traders only reset every 3 days and there is no guarantee they'll sell duct tape/glue. Thirdly the main issue is that there are too many recipes that required glue/duct tape and the main source of getting these (harvesting zombie corpses) was removed. That is not a playstyle issue that is a balance issue. They have to rebalance that somehow especially with all the newly added mods. TFP can reduce/remove the duct tape/glue ingredient in recipes or somehow increase the drops for those items.

I'm in SP and even I'm having trouble keeping up with finding/making glue. Imagine what MP is like...

 
Your feeling on this is going to depend if you are playing in co-op with others and/or sharing a server with other people, non-co-op. Your paper and duct tape needs can vary a lot. I play co-op with 3 so we need a great deal more than a solo player, yet the bone pile count is the same as for a solo player.

 
A recipe can be added in the by the pimps so glue could also be made from hide. That would solve the issue since hide is easy to get and much more abundant. A quick Google search explained the fine history of glue and that yes hide can be used for glue.

 
If youre on nave look for the boar farm, i found it early day 3 or something, got loads of boars and corpses in there walked out with over 50 bones. Revisited there a few days later and the boars were back, easy bones ^^

 
Your feeling on this is going to depend if you are playing in co-op with others and/or sharing a server with other people, non-co-op. Your paper and duct tape needs can vary a lot. I play co-op with 3 so we need a great deal more than a solo player, yet the bone pile count is the same as for a solo player.
I play with 2 other people and we have so much duct tape its ridiculous. Buy it from traders, kill any animals. We have done the one quest that sends you to the Grace house 3 times and are over flowing with bones now :p The main thing is what weapons you use. We use a lot of guns and melee weapons, not so much the fancy bolts that require duct tape or anything.

 
If you have loot abundance set at 200%, are killing that many animals with max huntsman perk and are constantly going to 3 different traders and are still having issues with duct tape and glue then it's an obvious issue with your playstyle. The resource is abundant enough with the changes they have made. Now is it enough for multiplayer is where the issue might pop up but since you didn't say rather you are on single or multiplayer most will assume your complaints are for single player in which case it's a issue with how you want to play. Oh and if I can't use bullets then I have arrows. I can use other options not just insist on one specific thing.
I obviously don't have loot at 200% for the same reason that I don't have any mods. I am playing the game in it's default state. There is no issue with my play style. You don't get to judge people's decisions in a single player RPG. If I want to play a glass cannon, then I should be able to and it should be viable. Nothing should be excluded from possibility just because you don't approve. The answer is not to set loot to 200%. The answer is to fix the bone and fat shortage.

 
In previous alphas every zombie kill left a gore pile. There could easily be over a hundred of them after a horde night. I _think_ they would eventually be removed, but most folks cleaned them up (like harvesting an animal) since they'd add to the heat map
A16 zombie gore blocks did not add to heat map, only animals gore blocks did...

 
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