M1cromanagement
Refugee
<buff name="buffDrugPainkillers" name_key="buffDrugPainkillersName" description_key="buffDrugPainkillersDesc" icon="ui_game_symbol_pills">
<stack_type value="replace"/><duration value="0"/>
<display_value value=".buffDrugPainkillersDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="subtract" value="@$MetabolismDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="@$buffDrugPainkillersDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="divide" value="@$MetabolismDuration"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffDrugPainkillers">
<requirement name="CVarCompare" cvar="$buffDrugPainkillersDuration" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="0"/>
</effect_group>
<effect_group>
<requirement name="NotHasBuff" buff="buffInjuryConcussion"/>
<requirement name="CVarCompare" cvar="$buffDrugPainkillersHealed" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="40"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="1"/>
</effect_group>
<effect_group>
<passive_effect name="HealthLoss" operation="perc_add" value="-.1"/>
<passive_effect name="WaterChangeOT" operation="base_subtract" value="0.218"/>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryStunned01CHTrigger,buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun"/>
</effect_group>
</buff>
<buff name="buffDrugVitamins" name_key="drugVitamins" description_key="drugVitaminsDesc" icon="ui_game_symbol_pills">
<stack_type value="replace"/><duration value="0"/>
<display_value value=".buffDrugVitaminsDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="subtract" value="@$MetabolismDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="set" value="@$buffDrugVitaminsDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="divide" value="@$MetabolismDuration"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffDrugVitamins">
<requirement name="CVarCompare" cvar="$buffDrugVitaminsDuration" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="set" value="0"/>
</effect_group>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffInfectionCatch,buffDysenteryCatchFood,buffDysenteryCatchDrink"/>
</effect_group>
</buff>
Hello Guys, these two line on each buff
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryStunned01CHTrigger,buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun"/>
what is the value="XY" stands for ?
For the %, but why is the second buff with 200% ?
<stack_type value="replace"/><duration value="0"/>
<display_value value=".buffDrugPainkillersDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="subtract" value="@$MetabolismDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="@$buffDrugPainkillersDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="divide" value="@$MetabolismDuration"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffDrugPainkillers">
<requirement name="CVarCompare" cvar="$buffDrugPainkillersDuration" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="0"/>
</effect_group>
<effect_group>
<requirement name="NotHasBuff" buff="buffInjuryConcussion"/>
<requirement name="CVarCompare" cvar="$buffDrugPainkillersHealed" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="40"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="1"/>
</effect_group>
<effect_group>
<passive_effect name="HealthLoss" operation="perc_add" value="-.1"/>
<passive_effect name="WaterChangeOT" operation="base_subtract" value="0.218"/>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryStunned01CHTrigger,buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun"/>
</effect_group>
</buff>
<buff name="buffDrugVitamins" name_key="drugVitamins" description_key="drugVitaminsDesc" icon="ui_game_symbol_pills">
<stack_type value="replace"/><duration value="0"/>
<display_value value=".buffDrugVitaminsDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="subtract" value="@$MetabolismDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="set" value="@$buffDrugVitaminsDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="divide" value="@$MetabolismDuration"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffDrugVitamins">
<requirement name="CVarCompare" cvar="$buffDrugVitaminsDuration" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffDrugVitaminsDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="set" value="0"/>
</effect_group>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffInfectionCatch,buffDysenteryCatchFood,buffDysenteryCatchDrink"/>
</effect_group>
</buff>
Hello Guys, these two line on each buff
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryStunned01CHTrigger,buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun"/>
what is the value="XY" stands for ?
For the %, but why is the second buff with 200% ?
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