<block id="10" name="terrDirt">
<property name="Material" value="Mstone"/>
<property name="LPHardnessScale" value="2"/>
<property name="Shape" value="Terrain"/>
<property name="Mesh" value="terrain"/>
<property name="Texture" value="301,570,570,570,570,570"/>
<property name="DropScale" value="2"/>
<property class="RepairItems"> <property name="clayLump" value="30"/> </property>
<property name="CanMobsSpawnOn" value="true"/>
<property name="Map.Color" value="107,78,57"/>
<property name="EconomicValue" value="5"/>
<property name="EconomicBundleSize" value="1"/>
<property name="SellableToTrader" value="false"/>
</block>