grieferbastard
New member
As someone who always did RWG before I decided on A17 to play Navezgane to get a solid feel for what TFP intended the game to feel like.
Holy ♥♥♥♥ if you're playing RWG now, stop and go to Navezgane. It's huge, super super huge and the POIs and map design is excellent. It's just a flat out better environment than any of the RWGs I've tried and it feels huge and roomy even with vehicles.
The POIs are incredible. For people wanting a nice 'safe' base if you clean out Shotgun Messiah Factory the top of it is excellent. It has everything you need and just to test it I sat out night 21 horde in my crafting bunker on the 4th floor. I had some repair work to do in the morning but other than the noise I was fine all night, went down in the daylight and boinked heads with arrows and a fireaxe for a bit. The structure is too large and has too many different support points to worry about getting dug out. Have stairs and ramps with gaps so they climb and try to jump but they end up falling on spike traps. Have a parkour and L-shaped ladder entrance up an outside wall.
The only negative feedback I have is this -
POI rewards are not worth it. Not even close to worth it. 4-8 glowing zombies means that I'm losing resources clearing the POI. Flat out not worth it save as XP farming, which I can still do faster/easier just running around. If it takes 3x the ammo and resources to kill a radiated zombie but he only gives 20% more XP it's best to just ignore/kite them. Next POI I clear I'll just kite the irradiated ones out to a pit outside and ditch them or brutally exploit the AI to just farm them with stone arrow headshots.
Don't make me do that. None of that is fun. Make it worthwhile to kill the strongest zombies and the zombie bears. Either dramatically improve the POI rewards (tons of ammo. Like 200+ rounds for most stuff) or the XP rewards for irradiated zombies (if they have 2x the health make them worth 2x the XP). Otherwise you're strongly encouraging gaming the AI or kite-and-ditch, which isn't fun.
Holy ♥♥♥♥ if you're playing RWG now, stop and go to Navezgane. It's huge, super super huge and the POIs and map design is excellent. It's just a flat out better environment than any of the RWGs I've tried and it feels huge and roomy even with vehicles.
The POIs are incredible. For people wanting a nice 'safe' base if you clean out Shotgun Messiah Factory the top of it is excellent. It has everything you need and just to test it I sat out night 21 horde in my crafting bunker on the 4th floor. I had some repair work to do in the morning but other than the noise I was fine all night, went down in the daylight and boinked heads with arrows and a fireaxe for a bit. The structure is too large and has too many different support points to worry about getting dug out. Have stairs and ramps with gaps so they climb and try to jump but they end up falling on spike traps. Have a parkour and L-shaped ladder entrance up an outside wall.
The only negative feedback I have is this -
POI rewards are not worth it. Not even close to worth it. 4-8 glowing zombies means that I'm losing resources clearing the POI. Flat out not worth it save as XP farming, which I can still do faster/easier just running around. If it takes 3x the ammo and resources to kill a radiated zombie but he only gives 20% more XP it's best to just ignore/kite them. Next POI I clear I'll just kite the irradiated ones out to a pit outside and ditch them or brutally exploit the AI to just farm them with stone arrow headshots.
Don't make me do that. None of that is fun. Make it worthwhile to kill the strongest zombies and the zombie bears. Either dramatically improve the POI rewards (tons of ammo. Like 200+ rounds for most stuff) or the XP rewards for irradiated zombies (if they have 2x the health make them worth 2x the XP). Otherwise you're strongly encouraging gaming the AI or kite-and-ditch, which isn't fun.