So could you give an example how a console command would be executed on the user "[XXX] some name" because it doesn't work plainly [XXX] some name or with quotes "[XXX] some name", nor stripped of spaces "[XXX]somename" or escaped "\[XXX\]\ some\ name" or "[XXX]\ some\ name" or a combination of them.While your at it, the chat hooks could use entid/steamid passing as catching unescaped strings as playernames is quite challenging and then filteringthem back to parameters for commands like teleportplayer.
Could this have anything to do with the sources not being 100% fresh at either the deobfuscator or the fixes?2014.09.07 19:15:07: NullReferenceException: Object reference not set to an instance of an object2014.09.07 19:15:07: at cl00b6.md0007 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0
2014.09.07 19:15:07: at GameManager.Awake () [0x00000] in <filename unknown>:0
2014.09.07 19:15:07: Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
2014.09.07 19:15:07: Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 5781.
2014.09.07 19:15:07: Total: 6.349000 ms (FindLiveObjects: 0.290000 ms CreateObjectMapping: 0.155000 ms MarkObjects: 5.589000 ms DeleteObjects: 0.219000 ms)
now it works
And I would never expect u toThe AC# only has to be replaced when you change something that is called by one of the hooks added by the patcher.
Those errors look similar to what you get when running the server AC# on a client build ... but as you patch your AC# yourself that shouldn't be the problem.
Sorry, but I can't debug custom builds, but I will upload the latest code soon™![]()
For the Linux stuff: Yeah. But the mod isn't for the Linux server but for any server.you should change the wiki to have "/home/sdtd/engine/webserver".. it is afteral the default install path isn't it
Well, yeah, for chat message hooks this is probably the way it is right now ... Currently no way around, sorry.So could you give an example how a console command would be executed on the user "[XXX] some name" because it doesn't work plainly [XXX] some name or with quotes "[XXX] some name", nor stripped of spaces "[XXX]somename" or escaped "\[XXX\]\ some\ name" or "[XXX]\ some\ name" or a combination of them.
Currently I have to strip the playername from the chat message of special chars, then do the same for the lpe playernames and finally compare them with each other. And finally use the resulting lpe entid or steamid.
More context? E.g. what did you do before that happened?Hello friend... look this error: "/usr/local/lib/7dtd/common.sh: line 186: 9716 Killed nc 127.0.0.1 $TEL_PORT 0<&3" whats problem?
-r-xr-xr-x 1 sdtd sdtd 896 Sep 8 19:46 test.sh*
cp add test 1
cp add test.sh 1
cp add /test 1
test 1 2 3
test.sh 1 2 3
/test 1 2 3
This error appeared after 9.2 update... when I type sudo 7dtd.sh status MyInstance... The hooks also stop working.More context? E.g. what did you do before that happened?
Error 1 The type or namespace name 'ConsoleCommand' could not be found (are you missing a using directive or an assembly reference?) F:\7dtdserver\7dtd\binary-improvements\7dtd-server-fixes\src\CustomCommands\GetTime.cs 5 25 7dtd-server-fixes
Hm, no idea how that could happen. Not even sure what exactly happens thereThis error appeared after 9.2 update... when I type sudo 7dtd.sh status MyInstance... The hooks also stop working.
Deobfuscated AC#.dll from where?trying to setup the VS with the project.. got the...
what am I missing... as I get these errors
run the updatescripts and updateengine commands and you should be doneHow do I update to 9.3 from 9.2?
dunno which other thread you mean?Deobfuscated AC#.dll from where?
Also please post server fixes related questions in the thread on them. Does help the organization a bit![]()
http://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-serverdunno which other thread you mean?
Hm, that sounds ok. Haven't use VS though so I don't know if it does something weird here.the Assembly-CSharp.dll from the 7dtd 9.3 folder put in the Deobfuscate-7dtd_pre0.3.1 >Assembly-CSharp.deobf.dll renamed to Assembly-CSharp.dll F:\7dtdserver\7dtd\binary-improvements\7dtd-binaries\Assembly-CSharp.dll (deob version)