Blood Moon = Off - I play permadeath, and it's too much
Zombie Speed: Run! They run both night and day. Ferals sprint.
Difficulty: Adventurer (zombies on Warrior are ok, but the black wolf is too scary)
XP Multiplier: 25%- this is survival, its a lot of sad music and ruined landscapes
Air Drops: Off
24 Hour Cycle: 120 Minutes
Loot Respawn: 50 Days
I added two mods: from Khaine: The Headshot only mod increases the challenge, and these are zombies - right? A red eye feral chased me out of my first night base. My tier 1 bow is effective at hitting center mass, but it can't reliably headshot running zombies - so avoiding zombies is a good idea. Previously, I would snipe them with a few arrows to the chest - but no, you need to hit the head! If you fail, they run right at you, so it's better to stay quiet. The spear (or the baton?) is once again my new friend.
On Day 1, a horde came into the adjacent farm field, and after milling around they were trapped by the fences, and came back in my direction. A red eyed feral chased me out of my little treefort, built around a telephone pole. I fell back, and repeatedly hit him with arrows, but you have to hit them in the head! I broke contact, but soon saw another red eye, followed by runners. I abandoned my home entirely. The only good news is that nobody is left alive to loot my chest.
As dawn breaks on Day 2, I am not headed back to my little home. I don't know where to go, but there is definitely a horde of zombies back there. The continual running is a real threat, combined with the headshot mod. I don't know how many buildings I can safely loot. The game is pretty scary like that. Skill points are limited, so my focus is going to be jogging and running away. If I get the hunting skills, perhaps I will trade with the trader, but I won't be a mission monkey!
My goal is to create a tree fort, expanded on stilts. High enough the zombies can't jump up, low enough that I can jump down. Ideally the zombies can walk underneath, without feeling the need to break down a wall. I can fire down with arrows, or drop down with a spear. I will place spikes. I need a gun!
Going into buildings is pretty dangerous, and I was very fortunate to find both a grill and a cooking pot in one house (with a police cop in the bedroom!). I ran away from that, and looted the barn of some chickens. I will try my best to hunt deer or something, and if I get enough fur the trader will give me a water purifier! I also have some old rubbish, and actual US American dollars! I have accepted the water changes, as I am no longer digging tunnels and breaking rocks on the first day. Cobblestone tower is a fantasy that may never be. The red eye runners are a real threat, and I don't want to get infected.
For now, unless I see a suitable building soon, I will start making a tree fort. I ran into the forest a bit, and there is a hill which I am about to summit. I don't know what's on the other side, but there are dozens of running zombies behind me and I didn't want to live in a farmfield anyways.
Zombie Speed: Run! They run both night and day. Ferals sprint.
Difficulty: Adventurer (zombies on Warrior are ok, but the black wolf is too scary)
XP Multiplier: 25%- this is survival, its a lot of sad music and ruined landscapes
Air Drops: Off
24 Hour Cycle: 120 Minutes
Loot Respawn: 50 Days
I added two mods: from Khaine: The Headshot only mod increases the challenge, and these are zombies - right? A red eye feral chased me out of my first night base. My tier 1 bow is effective at hitting center mass, but it can't reliably headshot running zombies - so avoiding zombies is a good idea. Previously, I would snipe them with a few arrows to the chest - but no, you need to hit the head! If you fail, they run right at you, so it's better to stay quiet. The spear (or the baton?) is once again my new friend.
On Day 1, a horde came into the adjacent farm field, and after milling around they were trapped by the fences, and came back in my direction. A red eyed feral chased me out of my little treefort, built around a telephone pole. I fell back, and repeatedly hit him with arrows, but you have to hit them in the head! I broke contact, but soon saw another red eye, followed by runners. I abandoned my home entirely. The only good news is that nobody is left alive to loot my chest.
As dawn breaks on Day 2, I am not headed back to my little home. I don't know where to go, but there is definitely a horde of zombies back there. The continual running is a real threat, combined with the headshot mod. I don't know how many buildings I can safely loot. The game is pretty scary like that. Skill points are limited, so my focus is going to be jogging and running away. If I get the hunting skills, perhaps I will trade with the trader, but I won't be a mission monkey!
My goal is to create a tree fort, expanded on stilts. High enough the zombies can't jump up, low enough that I can jump down. Ideally the zombies can walk underneath, without feeling the need to break down a wall. I can fire down with arrows, or drop down with a spear. I will place spikes. I need a gun!
Going into buildings is pretty dangerous, and I was very fortunate to find both a grill and a cooking pot in one house (with a police cop in the bedroom!). I ran away from that, and looted the barn of some chickens. I will try my best to hunt deer or something, and if I get enough fur the trader will give me a water purifier! I also have some old rubbish, and actual US American dollars! I have accepted the water changes, as I am no longer digging tunnels and breaking rocks on the first day. Cobblestone tower is a fantasy that may never be. The red eye runners are a real threat, and I don't want to get infected.
For now, unless I see a suitable building soon, I will start making a tree fort. I ran into the forest a bit, and there is a hill which I am about to summit. I don't know what's on the other side, but there are dozens of running zombies behind me and I didn't want to live in a farmfield anyways.
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