Adam the Waster
Hunter
I am not hating on the game, i just want to voice my little issue with the game. if you have been on the forums for awhile you might have seen my post about ideas and such for the game and me giving feedback on stuff. Although i have only played the PC version for maybe 3 years now I have played the Xbox version for a Long time (not anymore cuz its broken but nothing TFP can do), So please don't take this post as Someone who does not know what they are talking about or making points that make no sense (AKA being a game journalist) *This is a Disclaimer sense the title does seem a bit harsh IMO sense i love this game but i want to voice my Opinion*
So my main problem with 7DTD now its that its getting "Simplified". Now making some things more simple is fine, like the item levels for tools, weapons Armors etc, but some things just seem like they are diluting it for the sake of it.
Take Survival for example. Back then you needed a Pot to find water. if you drinked dirty water you got dysentery. infections where a bit Harsher and weather was also Harsher and Ammo was much more rare. in fact it was best to craft or buy ammo from Mr Joel. But now its much more simple and not for the Better imo. Pots are really not needed for water it only ups the speed. the times when you don't have a Jar and only a can moments are now gone, Dysentery is so Rare now, I was pleased when i drank some @%$#water and got sick. Food kinda always had it easy but during A18 (or was it 19) Canned foods where the way to go sense if you ate any other food you had a small chance to get sick. it was Short lived and ALOT of people hated it, As did I. but i think now it would have been ok if some of the basic foods did that while more complex ones didn't. Back then we had a changing temperature. if you Were in the Shade you would cool down and if you were out in the sun you got warm. and each biome had its ups and downs in terms of temperature. And ammo AND guns are so easy to find that they had to make a Filter depending on your level on what you find. though ammo is a bit more common then it was in A15, 16 and 17.
Also i think more diseases would be nice to add some danger
Next is Perks, during A15, 16 perks and skills where a bit more Complex (not by alot but some) there was LBD in A 15 and 16 and it was Gutted (RIP LBD rest in Peace). and the Best way i can describe the Perk system now is how it was in Fallout 3 and NV to Fallout 4, it was turned a lot more simple. now it based off "What skill you want to have/Base" It's not what perk will help me survive" to "What skill i want for *Blank*" What i wish they did was a Mix of both Learn by doing and the new way of perks.
say if you're someone like me who likes to uses a Mix of weapons, Most weapon damage is not based off of Skill its more based of the perks. if you go to intelect you are really good with a stun baton but bad with clubs. you like to dismember zombies? Put more perks in *Blank*
I really don't know how to describe my feeling for Perks in text
Next is Weapons, Back when i Played it was a reward to get a gun. for about 14 days At most i had a Handgun but ammo was rare. i had to uses my bow most of the time. Now i LOVE having extra weapons in the game. but it seems like they want you to uses guns over even most melee weapons. Some melee weapons are Very weak like Knives and IMO when i uses a Blade without perks i mostly uses the Machetes the other blades become crap unless i have nothing else to uses (and that's rare)
and some weapon classes take up better roles then others. For example Snipers and ARs. there is no difference aside from damage, fire rate and Mag size
What about snipers deal more damage from a Far while ARs deal more damage the longer you fire, Shotguns are king really. once you get a auto shotgun Nothing is Scary and if you put slugs in it and get the shotgun perk, nothing stands in your way. the game should be a bit more Harsher, Like shotguns deal Alot of damage but are loud and can draw in more zombies.
Next is Biomes. I HATE what they did with them. Now my feeling may change when A20 comes out but for now. i hate how it is. The forest is like the Garden of eden. Now the spawning in the Forest is a good idea but in random gen. it is so dumb sense the forest is the biggest AREA while the others get the shaft! do you want to see a Forest on the coast? thats really rare. i like the randomness of seeing biomes mixed and not placed in a way that would look unnatural. again its another thing thats is hard for me to explain
Building. I already talk about this alot but i feel like they are gutting building becauses why not. Now i get it make things simple is ok but at what cost. NOW they want to get rid of renfoced wood and want to go with (wood, stone, concrete and steel) So many tiers are gone. thank god they still have metal building frames but i wish it was part of the based building tier. and so many are gone now somewhere kinda useless like wood and metal but Scrap looked good for the game and its setting. IMO. and also Most people build with rock now at the beginning over wood. and its really easy to upgrade to brick. IMO the tiers should go (Wood, Reinforced wood, Brick, Scrap, Reinforced scrap, Concrete and steel)
and the Windows! they messes with the windows! WHY! back then you had to upgrade each board on the window. then you could add scarp and then Steel. now you can just upgrade one window and get all boards that are very weak and the zombies don't have to break each board off instead if they break it the whole window is gone. bruh!
Next is Armor... wait no i like how they are doing the armor. i just hope they add some more like military gear and stuff
Next is Animals, this is going to be short. i think alot of animals need some TLC. like Bears they look funny when they run same for wolves and pigs. and i still think some of the more exclusive animals that spawn in other biomes should spawn in others like Mountain lions can spawn in the deserts and forest to add some more danger and Coyotes can spawn almost anywhere. and Snakes can spawn in the forest.
Last is zombies. I don't like what they are doing to the radioactive zombies in a way. i think its good they can make room for new zombies but at the same time. why can't they just make a Radioactive zombie to fit in the role all of them did. like a burned zombie but he is as strong as a Radioactive moe. heals himself and others slowly. emits rads to damage your max hp Stamina and food an water. but are rare unless in wasteland or in much later days. Also although its not confirmed but, i don't want them to get rid of the Feral wight. they could do alot with it, like make it a super zombie.
Also i kinda wish some zombies did act differently like spider zombies can hop over walls if they see a wall like a Castle wall. they can just leap up there,
Overall i really don't know why i made this, maybe to get it off my mind or something idk. have a good day
So my main problem with 7DTD now its that its getting "Simplified". Now making some things more simple is fine, like the item levels for tools, weapons Armors etc, but some things just seem like they are diluting it for the sake of it.
Take Survival for example. Back then you needed a Pot to find water. if you drinked dirty water you got dysentery. infections where a bit Harsher and weather was also Harsher and Ammo was much more rare. in fact it was best to craft or buy ammo from Mr Joel. But now its much more simple and not for the Better imo. Pots are really not needed for water it only ups the speed. the times when you don't have a Jar and only a can moments are now gone, Dysentery is so Rare now, I was pleased when i drank some @%$#water and got sick. Food kinda always had it easy but during A18 (or was it 19) Canned foods where the way to go sense if you ate any other food you had a small chance to get sick. it was Short lived and ALOT of people hated it, As did I. but i think now it would have been ok if some of the basic foods did that while more complex ones didn't. Back then we had a changing temperature. if you Were in the Shade you would cool down and if you were out in the sun you got warm. and each biome had its ups and downs in terms of temperature. And ammo AND guns are so easy to find that they had to make a Filter depending on your level on what you find. though ammo is a bit more common then it was in A15, 16 and 17.
Also i think more diseases would be nice to add some danger
Next is Perks, during A15, 16 perks and skills where a bit more Complex (not by alot but some) there was LBD in A 15 and 16 and it was Gutted (RIP LBD rest in Peace). and the Best way i can describe the Perk system now is how it was in Fallout 3 and NV to Fallout 4, it was turned a lot more simple. now it based off "What skill you want to have/Base" It's not what perk will help me survive" to "What skill i want for *Blank*" What i wish they did was a Mix of both Learn by doing and the new way of perks.
say if you're someone like me who likes to uses a Mix of weapons, Most weapon damage is not based off of Skill its more based of the perks. if you go to intelect you are really good with a stun baton but bad with clubs. you like to dismember zombies? Put more perks in *Blank*
I really don't know how to describe my feeling for Perks in text
Next is Weapons, Back when i Played it was a reward to get a gun. for about 14 days At most i had a Handgun but ammo was rare. i had to uses my bow most of the time. Now i LOVE having extra weapons in the game. but it seems like they want you to uses guns over even most melee weapons. Some melee weapons are Very weak like Knives and IMO when i uses a Blade without perks i mostly uses the Machetes the other blades become crap unless i have nothing else to uses (and that's rare)
and some weapon classes take up better roles then others. For example Snipers and ARs. there is no difference aside from damage, fire rate and Mag size
What about snipers deal more damage from a Far while ARs deal more damage the longer you fire, Shotguns are king really. once you get a auto shotgun Nothing is Scary and if you put slugs in it and get the shotgun perk, nothing stands in your way. the game should be a bit more Harsher, Like shotguns deal Alot of damage but are loud and can draw in more zombies.
Next is Biomes. I HATE what they did with them. Now my feeling may change when A20 comes out but for now. i hate how it is. The forest is like the Garden of eden. Now the spawning in the Forest is a good idea but in random gen. it is so dumb sense the forest is the biggest AREA while the others get the shaft! do you want to see a Forest on the coast? thats really rare. i like the randomness of seeing biomes mixed and not placed in a way that would look unnatural. again its another thing thats is hard for me to explain
Building. I already talk about this alot but i feel like they are gutting building becauses why not. Now i get it make things simple is ok but at what cost. NOW they want to get rid of renfoced wood and want to go with (wood, stone, concrete and steel) So many tiers are gone. thank god they still have metal building frames but i wish it was part of the based building tier. and so many are gone now somewhere kinda useless like wood and metal but Scrap looked good for the game and its setting. IMO. and also Most people build with rock now at the beginning over wood. and its really easy to upgrade to brick. IMO the tiers should go (Wood, Reinforced wood, Brick, Scrap, Reinforced scrap, Concrete and steel)
and the Windows! they messes with the windows! WHY! back then you had to upgrade each board on the window. then you could add scarp and then Steel. now you can just upgrade one window and get all boards that are very weak and the zombies don't have to break each board off instead if they break it the whole window is gone. bruh!
Next is Armor... wait no i like how they are doing the armor. i just hope they add some more like military gear and stuff
Next is Animals, this is going to be short. i think alot of animals need some TLC. like Bears they look funny when they run same for wolves and pigs. and i still think some of the more exclusive animals that spawn in other biomes should spawn in others like Mountain lions can spawn in the deserts and forest to add some more danger and Coyotes can spawn almost anywhere. and Snakes can spawn in the forest.
Last is zombies. I don't like what they are doing to the radioactive zombies in a way. i think its good they can make room for new zombies but at the same time. why can't they just make a Radioactive zombie to fit in the role all of them did. like a burned zombie but he is as strong as a Radioactive moe. heals himself and others slowly. emits rads to damage your max hp Stamina and food an water. but are rare unless in wasteland or in much later days. Also although its not confirmed but, i don't want them to get rid of the Feral wight. they could do alot with it, like make it a super zombie.
Also i kinda wish some zombies did act differently like spider zombies can hop over walls if they see a wall like a Castle wall. they can just leap up there,
Overall i really don't know why i made this, maybe to get it off my mind or something idk. have a good day