LordSoth01
New member
Wow, these are absolutely amazing.
I look forward to seeing these game-side.
On another note, I was commenting on a couple other mods that still referenced the old A21 clothes and various mechanics of said clothes.
1.) Do you think it possible to cobble the old (A21 clothing) stuff into sets or piecemeal (maybe with invisible assets for parts until another part of the clothing set is worn on the character avatar)?
2.) Looking at your model, do you think its possible to say... just wear the pants (like you find pants again) and it show up just on the lower half of model. I was wondering IF... If the model could be divided into parts, so the lower half would have the mechanic that would allow for single items to appear in sections (pants/shorts/skirts, etc affect lower half of model) and the foot section of course for foot wear. Assuming that could be done, then it would seem possible for the upper half (but would have more things to add since headgear and various face, eyewear is a lot).
3.) If #2 is not viable, could we cobble old gear into sets and use something like your model to apply it to (male/female), to make use of old assets and skills/perks and more "light armor" or "no armor" enhancements. Not sure if you could use your models as a base, but seems like a decent number of them would fit for those models. Definitely something else would be needed for some of the different shaped gear (maybe re-use old assets or new ones).
Just an idea I've been thinking about over and over again.
I mean, we could simply use the primitive outfit as a base and apply sets cobbled together to it with different names and bonuses and use tinting to differ until fancier ways to apply 3D models come out, like yours. Saw this and I really liked what you did with the whole set idea and models.
In any case, this is wonderful and I really appreciate the hard work you have put into it and helping make 7DTD a better game.
Thank you!
I look forward to seeing these game-side.
On another note, I was commenting on a couple other mods that still referenced the old A21 clothes and various mechanics of said clothes.
1.) Do you think it possible to cobble the old (A21 clothing) stuff into sets or piecemeal (maybe with invisible assets for parts until another part of the clothing set is worn on the character avatar)?
2.) Looking at your model, do you think its possible to say... just wear the pants (like you find pants again) and it show up just on the lower half of model. I was wondering IF... If the model could be divided into parts, so the lower half would have the mechanic that would allow for single items to appear in sections (pants/shorts/skirts, etc affect lower half of model) and the foot section of course for foot wear. Assuming that could be done, then it would seem possible for the upper half (but would have more things to add since headgear and various face, eyewear is a lot).
3.) If #2 is not viable, could we cobble old gear into sets and use something like your model to apply it to (male/female), to make use of old assets and skills/perks and more "light armor" or "no armor" enhancements. Not sure if you could use your models as a base, but seems like a decent number of them would fit for those models. Definitely something else would be needed for some of the different shaped gear (maybe re-use old assets or new ones).
Just an idea I've been thinking about over and over again.
I mean, we could simply use the primitive outfit as a base and apply sets cobbled together to it with different names and bonuses and use tinting to differ until fancier ways to apply 3D models come out, like yours. Saw this and I really liked what you did with the whole set idea and models.
In any case, this is wonderful and I really appreciate the hard work you have put into it and helping make 7DTD a better game.
Thank you!