mr.devolver
New member
Hello,
welcome to my modest mod list.
DISCLAIMER:
Mods here are Work In Progress, they may change for better balance and other improvements.
Just click the mod title to download. Enjoy!
Radioharm Hyluck
Adds an alternative way of curing dysentery to the Game.
Manufacturer's name as well as the name of this medicine is unreadable, although old survivors believe its name was Hyluck made by Radioharm and it used to be a very potent medicine to cure all kinds of digestive and intestinal problems including, but not limited to dysentery. Definitely beats Goldenrod Tea, but it's more rare. You should probably keep this for the most severe cases.
Free Lunch Machines
Adds lootable vending machines aka "Free Lunch". It does NOT remove the original machines, so you will still get machines that you can buy from, broken machines that are useless and now also broken machines that can be opened with a lockpick (or broken) and looted for items that are normally found in a working vending machine. Also, chances are other survivors spent some dukes there before the damn thing broke, but they surely won't need them anymore...
Note: You might need to start a new game for this mod to work. Sigh, if anyone wants to figure out how to get around that requirement, feel free to hack the code and don't forget to let me know, so that I can implement the changes accordingly and keep playing my current character instead of starting a new game over and over again lol, thank you!
More Beakers And Acid
This mod changes Beakers and Acid loot probability group from veryLow to just low where applicable, increasing their chance to be found in the loot where they can (or should be) usually found.
Remove Early Quest Resource Indicators
This mod removes early quest resource indicators for those who want the original game experience back. Experience the game as it once was before it started holding your hand through the early in-game days. Enjoy!
2-RaiderGurlzPack_Friendly
This is an add-on for awesome RaiderGurlzPack from DarkStarDragon. This mod adds friendly versions of Raider Gurlz that are normally hostile, so that when you meet one of the friendly ones, you can hire them to work for you, or to be your followers. Please note that for this mod to work, you absolutely NEED to have the base 1-RaiderGurlzPack from DarkStarDragon installed, because my mod relies on its resources, thanks for understanding!
BagAlert
This mod is inspired by another mod zAlert by bdubyah and feature from EndZ overhaul by Thee_Legion. For those who don't know, zAlert detects zombies and places their icons on compass. My BagAlert mod does something similar, but for dropped loot bags. It places colored icons into the world to point you into the direction of dropped loot bags. It's compatible with loot bags dropped by NPCMod. I realize not everyone may like this type of mod, but people with poor eye sight like me may find it useful.
Some screenshots from the gameplay are in the spoiler. Yes, it's a gameplay from EndZ overhaul, so it's compatible with it for those interested!
It's been a while and I feel a bit rusty when it comes to this stuff; I tried to hook it up with buffs, but it didn't work on my end, so if anyone feels like making any improvements to this, please do so and please share your improved version with me, I always appreciate contributions!
Speaking of contributors, I'd like to give credit to @arramus for his kind help and testing and all other nice people on Guppy's Discord for their assistance!
UPDATE LOG:
January 10, 2024:
January 23, 2022:
January 13, 2022:
welcome to my modest mod list.
DISCLAIMER:
Mods here are Work In Progress, they may change for better balance and other improvements.
Just click the mod title to download. Enjoy!
TODO: Add some fancy description here to get those clicks and downloads... 


Radioharm Hyluck
Adds an alternative way of curing dysentery to the Game.
Manufacturer's name as well as the name of this medicine is unreadable, although old survivors believe its name was Hyluck made by Radioharm and it used to be a very potent medicine to cure all kinds of digestive and intestinal problems including, but not limited to dysentery. Definitely beats Goldenrod Tea, but it's more rare. You should probably keep this for the most severe cases.
Free Lunch Machines
Adds lootable vending machines aka "Free Lunch". It does NOT remove the original machines, so you will still get machines that you can buy from, broken machines that are useless and now also broken machines that can be opened with a lockpick (or broken) and looted for items that are normally found in a working vending machine. Also, chances are other survivors spent some dukes there before the damn thing broke, but they surely won't need them anymore...
Note: You might need to start a new game for this mod to work. Sigh, if anyone wants to figure out how to get around that requirement, feel free to hack the code and don't forget to let me know, so that I can implement the changes accordingly and keep playing my current character instead of starting a new game over and over again lol, thank you!
More Beakers And Acid
This mod changes Beakers and Acid loot probability group from veryLow to just low where applicable, increasing their chance to be found in the loot where they can (or should be) usually found.
Remove Early Quest Resource Indicators
This mod removes early quest resource indicators for those who want the original game experience back. Experience the game as it once was before it started holding your hand through the early in-game days. Enjoy!
The following mods are my add-ons / contributions to NPCMod - A Community Project, and as such, they require SCore, NPCCore base mods, and character packs installed to work properly, unless specified otherwise in the mod description.
Installation instructions and download links to those base mods are on the main NPCMod forum page here.


2-RaiderGurlzPack_Friendly
This is an add-on for awesome RaiderGurlzPack from DarkStarDragon. This mod adds friendly versions of Raider Gurlz that are normally hostile, so that when you meet one of the friendly ones, you can hire them to work for you, or to be your followers. Please note that for this mod to work, you absolutely NEED to have the base 1-RaiderGurlzPack from DarkStarDragon installed, because my mod relies on its resources, thanks for understanding!

BagAlert
This mod is inspired by another mod zAlert by bdubyah and feature from EndZ overhaul by Thee_Legion. For those who don't know, zAlert detects zombies and places their icons on compass. My BagAlert mod does something similar, but for dropped loot bags. It places colored icons into the world to point you into the direction of dropped loot bags. It's compatible with loot bags dropped by NPCMod. I realize not everyone may like this type of mod, but people with poor eye sight like me may find it useful.
Some screenshots from the gameplay are in the spoiler. Yes, it's a gameplay from EndZ overhaul, so it's compatible with it for those interested!

Yellow loot bag indicator on the left, blue loot bag indicator on the right
Red loot bag indicator down there on the road

Red loot bag indicator down there on the road

It's been a while and I feel a bit rusty when it comes to this stuff; I tried to hook it up with buffs, but it didn't work on my end, so if anyone feels like making any improvements to this, please do so and please share your improved version with me, I always appreciate contributions!
Speaking of contributors, I'd like to give credit to @arramus for his kind help and testing and all other nice people on Guppy's Discord for their assistance!
UPDATE LOG:
January 10, 2024:
- Added BagAlert mod - Adds in on screen indicators of dropped loot bags.
January 23, 2022:
- Updated 2-RaiderGurlzPack_Friendly to adapt it for a new version of NPCCore. Enjoy!
January 13, 2022:
- Added a new mod: Remove Early Quest Resource Indicators for those who want to experience the game as it once was before it started holding your hand through the early in-game days. Enjoy!
- I fixed a problem in Radioharm Hyluck mod due to which the product would never show up in the store. The chance was meant to be small, but not 0% lol. Please reinstall the mod.
- Added couple of new mods
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