@Valgasm,
@X3 Oui,
@[email protected],
@Rukminesh,
@Sedoy Putnik
All,
I have a manual "patch" fix for this, since snowberries (the food item, not the terrain based plant) have been removed from the vanilla game its not (super) easy to patch the mod itself to figure out how to make snowberry tea without snowberries... so this is my temporary solution and I do not know how
@ATLA5 would want to fix it ( add snowberries, or use the fix I list below and simply require a secondary mod to run) HOWEVER
it *appears* you will not have to start a new game (to get snowberries in your world) as the plants already exist, so we just need to add the snowberry itself back as a harvestable food item.....
.but as always be sure you are willing to break your game before adding any mods during a game in progress! I'm just trying to help so if it breaks your game too bad, so sad!
WARNING: I have only *very* lightly tested the mod using the cheat menu. I have NOT heavily tested if the "GK Snowberry Returns' mod works (You can harvest snowberries from the snowberry plants, did not test everything else). This workaround appears ( with my very limited testing) to allow the "More Vanilla Food" to load without errors, and I cooked some food and ate it/tested the buffs and it seems to work as advertised. I checked the lootgroups is using and these appear to be ok with the new changes made to loot but I did not test looting/odds if you can actually loot the food schematics (cannot buy from trader)
1. Download this mod to add snowberries back:
https://7daystodiemods.com/gk-snowberry-returns/
2. Download the "More Vanilla Food' mod from github ( NOTE: There is a More Vanilla Medicine" mod in the same repo. Do not use this in a20!)
3. Go into the "More Vanilla Food" mod and open the recipes.xml file.
4. Change 'resourceCropSnowberryPlant' to 'foodCropSnowberry' in the 3 recipes that have 'resourceCropSnowberryPlant' in them as ingredients in all the lines where it references (3 lines)
5. Manually move both mods to the "Mods" folder in your game. Not sure what to do/where to put them if you're using the mod launcher
@Davo: ATLA5 lists his discord in the ModInfo.xml file (I have not tried it since the last update). The last time I contacted him using that he was willing to merge a github pull request to update his mod, so maybe if you have a working version (with your new trader files, etc) he might be willing to merge your code. If so maybe he'll also update it with my fixes above and simply document that GK Snowberry Returns' mod is required?