I guess the best way to learn the editor for me was to take an existing prefab and tinker
Full credit goes to Magoli for the original masterpiece! I hope Magoli approves.
The one thing I seem to be doing wrong or not understanding is setting the "quest" items. I did place an arrow and then put a couple Quest loot bags, but when I test the prefab the start quest arrow does not appear and the quest from the Trader does not show on the compass (i.e no loot bag direction).
Comments and critiques are welcome.
View attachment 28880

xcostum_TruckStop(magoli_hal).zip

Full credit goes to Magoli for the original masterpiece! I hope Magoli approves.
The one thing I seem to be doing wrong or not understanding is setting the "quest" items. I did place an arrow and then put a couple Quest loot bags, but when I test the prefab the start quest arrow does not appear and the quest from the Trader does not show on the compass (i.e no loot bag direction).
Comments and critiques are welcome.
View attachment 28880

xcostum_TruckStop(magoli_hal).zip