JoeSloeMoe
Active member
In comparing the two, my conclusion is that the retracting stock leaves a little to be desired.
modGunRetractingStock: 5 Steel & modsTier2
Effects:
<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.15"/><!--hip-->
modGunForegrip : 5 Iron & modsTier1
Effects:
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.15"/>
<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.15"/><!--same hip-->
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value="-.15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".13"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08">
<requirement name="HasBuff" buff="buffHoldBreathAiming01"/>
</passive_effect>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.5"/>
modGunRetractingStock: 5 Steel & modsTier2
Effects:
<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.15"/><!--hip-->
modGunForegrip : 5 Iron & modsTier1
Effects:
<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.15"/>
<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.15"/><!--same hip-->
<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value="-.15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".13"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08">
<requirement name="HasBuff" buff="buffHoldBreathAiming01"/>
</passive_effect>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.5"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.5"/>
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