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model can't be properly installed into 7D2D :(

hugoshao

Refugee
My system is Windows 10

Unity3D 5.3.8P2 (try to used 5.3.6 )

I send unitypackage to my friend, it be correctly exported ,and I build in SDX ,It can run correctly in 7D2D

But I use the same unitypackage,Use unity3d to export ,After it was build by SDX, the bullet could not attack the entity and pass through it.

Have anyone ever met this kind of thing? It's very strange.

I've tried almost all of the methods, all null and void. Please help!!

 
Have you got the proper Tags set up in Unity? The collision detection only works if the tags are correct. E_BP_Body and all that.

 
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