TormentedEmu
New member
Gday from Down Under. Here is a small repository of various changes and fixes for both the vanilla and modded game.
https://github.com/TormentedEmu/7DTD-SDX-Mods
To install on a vanilla game, use SDX version 0.7.2 at least, from here:
GetLatestSdxDownload
To install on a modded game, either petition the mod maker to include these mods or edit your own Assembly using Dnspy or something similar. The source code provides details as to what opcodes need to be edited.
Mods:
MinibikeOpenUI - Allows inventory/map/etc to be opened while mounted on a minibike. Client side only required.
MinibikeImpact - Allows minibike to once again collide with entities such as zombies and animals. Client side only required since the calculations are done in the client, but this mod could also work on the dedicated server assembly.
NoExceptionHijack - Stops the command console from taking focus of your game whenever an exception is thrown. Client side only required.
ItemEatDelayRemover - Removes an animation delay check that can cause certain items, when consumed from the inventory, to fail to take effect. Client side only required.
ItemActionLauncherFix - Fixes a graphical glitch that leaves a crossbow bolt in the right hand when using modded crossbows. Client side only required.
ConsoleCommands - Adds the Mods.dll to the list of assemblies to be scanned for adding new commands to the game. Thanks to StompyNZ for the help with this mod.
It works the same way as StompyNZ's mod but the code is patched differently.
Any problems, suggestions, and feedback are all greatly appreciated.
Cheers!
https://github.com/TormentedEmu/7DTD-SDX-Mods
To install on a vanilla game, use SDX version 0.7.2 at least, from here:
GetLatestSdxDownload
To install on a modded game, either petition the mod maker to include these mods or edit your own Assembly using Dnspy or something similar. The source code provides details as to what opcodes need to be edited.
Mods:
MinibikeOpenUI - Allows inventory/map/etc to be opened while mounted on a minibike. Client side only required.
MinibikeImpact - Allows minibike to once again collide with entities such as zombies and animals. Client side only required since the calculations are done in the client, but this mod could also work on the dedicated server assembly.
NoExceptionHijack - Stops the command console from taking focus of your game whenever an exception is thrown. Client side only required.
ItemEatDelayRemover - Removes an animation delay check that can cause certain items, when consumed from the inventory, to fail to take effect. Client side only required.
ItemActionLauncherFix - Fixes a graphical glitch that leaves a crossbow bolt in the right hand when using modded crossbows. Client side only required.
ConsoleCommands - Adds the Mods.dll to the list of assemblies to be scanned for adding new commands to the game. Thanks to StompyNZ for the help with this mod.

Any problems, suggestions, and feedback are all greatly appreciated.
Cheers!
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