Im sure im not entirely alone here. i love the new changes of the current alphas Except the overhauled skill systems that have continued to change from alpha 16,17,18, etc. i loved the progression system from console version which i think is alpha 15 or somewhere close to that. i dont have the tools or knowledge to mod this game but i absolutely dream of playing a current build of 7days, but with the old skill system for progression. i understand there are alot of items that have been added and changed overtime, but i dont think it would cause an imbalance at all if the item level dictates item health as well as entity and block damage as it used to and does on console.