Hey there. So two days Ago I finally built up the courage to install this new Version of yours on our server. We had a Map-Wipe so everything was clean and fresh. I now see errors in my logfiles and have the weirdest Console behavior and errors iIve never seen before. Is this related to your mod, or just coincidence?
Some of the Errors:
2018-04-07T22:22:52 471.192 ERR [steamworks.NET] NET: Could not send package to client 76561198176511386
2018-04-07T22:22:52 471.192 WRN NET (NCSteam) No resources to send data to client (EntityID=xxx, PlayerID='xxx', OwnerID='xxx', PlayerName='xxx') on channel 0, backing off for 0.5 s
2018-04-07T22:22:52 471.209 ERR [steamworks.NET] NET: Could not flush the buffer to client xxx
2018-04-07T22:22:53 471.520 INF [steamworks.NET] NET: P2PSessionRequest from: xxx
2018-04-07T22:22:53 471.679 INF [NET] PlayerConnected EntityID=-1, PlayerID='xxx', OwnerID='', PlayerName=''
2018-04-08T03:45:39 37.808 INF Error in PlayerGroundDistance.Run: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary
2018-04-08T01:40:35 12333.759 ERR Task_CommWriterSteam (cl=xxx, ch=0):
2018-04-08T01:40:35 12333.759 EXC offset+count
Parameter name: The size of the buffer is less than offset + count.
ArgumentException: offset+count
Parameter name: The size of the buffer is less than offset + count.
at System.IO.MemoryStream.Read (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0
at NetConnectionSteam.Task_CommWriter (.TaskInfo _threadInfo) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
NetConnectionSteam:Task_CommWriter(TaskInfo)
ThreadManager

A(Object)
(Filename: Line: -1)
getting dozens of those every hour ^^ Any ideas whats going on?