Hi folkes,
I wrote a mod that provides a teleport system like server managers do.
This mod provides you the possibility to give your current ingame position a name (called "teleport position") and teleport back to it. A teleport position can be private (only you can see and use it) or global (everyone ono the server can see and use it). The minimum teleportation delay (default 15 minutes) and the maximum amount of teleport destinations defined per player (default 5) can be configurated via xml config file. Teleport destination names are unique.
The mod is written in C# and depends on allocs server fixes.
I wrote it for me and my friends. we used several server managers and liked the teleport features. but missed the feature of having also global teleport destinations. Like a friend found a cool spot miles and miles away defines a teleport destination and the others could teleport to it.
We used it with a 30 minutes delay. So it was no bunny hopping. And could only be used once every 30 minutes.
But i published it with a default of 15 minutes. You have an xml file to set it to whatever you like.
Source
I published the source on github: https://github.com/Mink80/Minks7daysMods/tree/1.0/TeleportSystem
Requirements
Allocs Allocs_CommonFunc mod (7dtd-server-fixes.dll) is needed. Ether all 3 of allocs Mods or just the "Allocs_CommonFunc" one is fine. You can get them here.
The Mod was written for the 7dtd dedicated server version A17.
How to install:
A binary version can be downloaded here: http://ge.tt/9mSHY1u2.
Its my ge.tt folder. Just download the file Minks_TeleportSystem.zip. And place the unzipped folder in your Mods folder.
How to use it:
Open the game console (F1) and use the following commands:
For users
(min PermissionLevel 1000)
* ListTeleportDestinations (short: ld)
* AddTeleportDestination (short: atd, at)
* TeleportToDestination (short: t)
* ShowTeleportDelay (short d)
* DelTeleportDestination
For admins
(PermissionLevel 0)
* ListAllTeleportDestinations - Lists all global and private teleport destinations
* ShowLastTeleports - Shows a table with the last teleport usage of all players
Configuration
The configuration file is named "TeleportSystemConfig.xml". For an example see here. The Mod will look for it in the save game directory of your game. If it will not find one, it creates the file while the first server start with the mod. The default values shown in the example will be used for that.
Misc
There are some small other mods in the ge.tt folder (source also on github).
Feel free to use them. Thats the folder where I will put in all the stuff I will write for 7days.
I just got a nice idea for an ingame pvp mod... but can't say more right now
Have fun guys!
Cheers,
Mink aka Sadokath
I wrote a mod that provides a teleport system like server managers do.
This mod provides you the possibility to give your current ingame position a name (called "teleport position") and teleport back to it. A teleport position can be private (only you can see and use it) or global (everyone ono the server can see and use it). The minimum teleportation delay (default 15 minutes) and the maximum amount of teleport destinations defined per player (default 5) can be configurated via xml config file. Teleport destination names are unique.
The mod is written in C# and depends on allocs server fixes.
I wrote it for me and my friends. we used several server managers and liked the teleport features. but missed the feature of having also global teleport destinations. Like a friend found a cool spot miles and miles away defines a teleport destination and the others could teleport to it.
We used it with a 30 minutes delay. So it was no bunny hopping. And could only be used once every 30 minutes.
But i published it with a default of 15 minutes. You have an xml file to set it to whatever you like.
Source
I published the source on github: https://github.com/Mink80/Minks7daysMods/tree/1.0/TeleportSystem
Requirements
Allocs Allocs_CommonFunc mod (7dtd-server-fixes.dll) is needed. Ether all 3 of allocs Mods or just the "Allocs_CommonFunc" one is fine. You can get them here.
The Mod was written for the 7dtd dedicated server version A17.
How to install:
A binary version can be downloaded here: http://ge.tt/9mSHY1u2.
Its my ge.tt folder. Just download the file Minks_TeleportSystem.zip. And place the unzipped folder in your Mods folder.
How to use it:
Open the game console (F1) and use the following commands:
For users
(min PermissionLevel 1000)
* ListTeleportDestinations (short: ld)
* AddTeleportDestination (short: atd, at)
* TeleportToDestination (short: t)
* ShowTeleportDelay (short d)
* DelTeleportDestination
For admins
(PermissionLevel 0)
* ListAllTeleportDestinations - Lists all global and private teleport destinations
* ShowLastTeleports - Shows a table with the last teleport usage of all players
Configuration
The configuration file is named "TeleportSystemConfig.xml". For an example see here. The Mod will look for it in the save game directory of your game. If it will not find one, it creates the file while the first server start with the mod. The default values shown in the example will be used for that.
Misc
There are some small other mods in the ge.tt folder (source also on github).
Feel free to use them. Thats the folder where I will put in all the stuff I will write for 7days.
I just got a nice idea for an ingame pvp mod... but can't say more right now

Have fun guys!
Cheers,
Mink aka Sadokath
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