PC Mining efficiency question

HarvestOverdamage



A little off topic, but this looks interesting - but I wish it worked along the lines of the next block receives the excess damage. An entire swing with a tool being nullified by a few blades of grass really grinds my gears  - of course, an alternative tool for 'trimming the verge'  without the setting would be necessary (or just fists).

 
It depends. The game was giving me level 1 and 2 augers, but I just thought my level 4 steel pickaxe was just better with an ergonomic grip and a diamond tip mod. I scrapped them and built my own once I got the schematic, now I have a level 4 auger with a bigger fuel tank and a diamond tip mod. The auger is faster, but also affects the heatmap more - so you will get screamers if you stick at it for more than I short instance, sometimes two or even three at a time if you overdo it.

Previously I would use my auger as a lockpick but A20 has given me a steady supply of actual lockpicks, so I don't need to.

 
For dirt, use the SHOVEL!   A Q6 will one shot it.  (Q5 pick will one shot sand, so dont' have to switch there when mining)

I finally got a Q5 auger, but the Q3 was slower than the pick (and less annoying)

For locks, I'll use the pick.  11 hits on a wall safe.  22 for a gunsafe.  for the treasure (7500) and large poi reward chest (10k)  I'll use a pick and candy.

 
Do you happen to know the hp of each ore type/stone? The wannabe math wiz in me thinks there could be a calculation that would solve this. When doing your tests there are "player" interactions that could effect the test outcome in either + or - ways resulting in a faulty conclusion. 

With that said, I do have a genuine curiosity question for you please. Why does knowing the answer that important to you? Is it just knowing? or Is doing the most "efficient" way a driving factor to how/why you play? These questions are not snarky nor a belittlement to why you want to know. I personally don't feel nor understand the need to be efficient or maximize [insert whatever] to the max, but I can remember at one time earlier in my years wanting/doing so with a different game. Think spreadsheets...... On mobile.... for a mobile game. o.0  I just can't recall why. I have these same questions for those that constantly switch between nerdy and looting shades. I just don't get it. <shrugs> 

 
Do you happen to know the hp of each ore type/stone? The wannabe math wiz in me thinks there could be a calculation that would solve this. When doing your tests there are "player" interactions that could effect the test outcome in either + or - ways resulting in a faulty conclusion. 

With that said, I do have a genuine curiosity question for you please. Why does knowing the answer that important to you? Is it just knowing? or Is doing the most "efficient" way a driving factor to how/why you play? These questions are not snarky nor a belittlement to why you want to know. I personally don't feel nor understand the need to be efficient or maximize [insert whatever] to the max, but I can remember at one time earlier in my years wanting/doing so with a different game. Think spreadsheets...... On mobile.... for a mobile game. o.0  I just can't recall why. I have these same questions for those that constantly switch between nerdy and looting shades. I just don't get it. <shrugs> 
I just want to be as efficient as possible. It is simple as that. 

 
I am surprised no one has linked to the Youtube video going over this exact topic.

Another thing to consider is that Augers use gas, which means you either have to mine oil shale or harvest cars, thus reducing efficiency. However one trip to the desert for the oil is sufficient to last you a long time, and harvesting cars provides more than just gas, so this effect is minimal.

Also a steel axe requires points in sexrex to get the full benefit, while the auger needs none of that. Being able to tech into lvl 5 miner 69er and mother lode 3-4 points faster is definitely a plus for me.



 
7 minutes ago, Shi-an said:

I am surprised no one has linked to the Youtube video going over this exact topic.

Another thing to consider is that Augers use gas, which means you either have to mine oil shale or harvest cars, thus reducing efficiency. However one trip to the desert for the oil is sufficient to last you a long time, and harvesting cars provides more than just gas, so this effect is minimal.

Also a steel axe requires points in sexrex to get the full benefit, while the auger needs none of that. Being able to tech into lvl 5 miner 69er and mother lode 3-4 points faster is definitely a plus for me.

I didn't even know of this video till now, it supports my data and testing though. rock solid video

 
Steel pickaxe has been nerfed a lot in the last few Alphas.

I remember the times back in A15 when I could 1-hit a stone block with it. Nowadays my tier VI pickaxe with 4 mods installed can only destroy stone block in 3(!) hits, which is absolutely ludicrous

 
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