guccimarsh
New member
Hi. I'm trying to make some zombies for my server, but I need to make them distinguishable. I have found that the ReplaceMaterial0 and ReplaceMaterial1 is the way to go. However, I need to find the mesh "code" for the textures to fit my needs. Here's an example I found from another modlet:
<property name="ReplaceMaterial0" value="entities/lighting/torch_wall_holder"/>
Where would I find the rest of the "entities/lighting/torch_wall_holder" kind of files?
<property name="ReplaceMaterial0" value="entities/lighting/torch_wall_holder"/>
Where would I find the rest of the "entities/lighting/torch_wall_holder" kind of files?