• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Merging mods/adding mods

You can't merge that one because it's an A17 mod and you're playing A16.4.

You can merge valmod and other mods, but it's not easy. Depends on the mod you want to merge in.

 
Well, i will use the older version of the mod then. Just tell me how can i add more mods to my current game/valmod.

 
In A17 we have modlets that allow easyer mixing of mods.

Mixing A16 Mods mean you need to identify the changes mods does.

Maybe adapt ID numbers

And then add these changes into one mod

Because valmod is large i guess we speak about a few dozend of hours of work.

And if i understand you right that you dont even know that A17 and A16 mods are incompatible i guess for you its more 100+ Hours

Sorry i really see no easy way there

 
SDX mods need to patch the DLL via the SDX tool.

Then you need to manually add any items, recipes and blocks yourself. I recommend using Notepad++ for this.

 
I am not sure, but it looks as if the linked mod dont interact with the same files as Valmod does.

So the chance is good that you can simply install both in that case.

But i never used valmod, i only know some code if it from the forums, so i cant say it for sure.

"A few Specific mods" sounds more like what i wrote above, learn modding and have work for a few dozend hours up to a few hundret hours.

And be happy that A17 has Modlets, there the answer is a simple "Drag and drop your own collection together" (as long as you dont have too many mods and so different mods that change the same content in a different way)

 
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