- Version
- 2.1
- Platform
- Windows
I know there is a recent change that limits a horde to 30 at a time but we are on our first blood moon so we aren't at that limit. It was way easier than I remember it being. 4 players on a dedicated server, GS 16. First two waves die pretty easily on spikes, third was just a trickle and then 0000-0400 there was nothing. Looking at the logs the maxAlive should be 7/7/4 so there should be 28 zombies at a time in the first 2 waves and then 16 for the final wave but we only had 7/7/4 alive. 1 zombie per player is so low.
In the gamestages.xml:
So either this was an unintended change and a bug or this was an intentional change to be per-group instead of per-player and the xml and wikis should be updated.
In the gamestages.xml:
// maxAlive (optional, default 1) - The max that can be alive at any time per player
So either this was an unintended change and a bug or this was an intentional change to be per-group instead of per-player and the xml and wikis should be updated.
- Reproduction Steps
- Start a new dedicated server
- Get a party of 4 to a combined GS of 16
- Wait until day 7
- Count zombies and/or view logs
- Link to Logs
- https://pastebin.com/fbuh7FhH
- Link to Screenshot/Video
- https://pastebin.com/fbuh7FhH