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Mauser C96 (9mm. Red 9)

Izayo

New member
27mb for one gun? Oof. You might wanna try out the crunch compression on the textures in Unity. And resize ones like AO and metallic/roughness when possible to save space. Depending on which map most of the detail is in you can get away with using 1k res on some textures and you barely notice a change. Once I get the material for the item set up in Unity I change all the textures to crunch compression, then I go through resizing each one to see which ones I can shrink without making it look bad. Just a suggestion. :)

 
27mb for one gun? Oof. You might wanna try out the crunch compression on the textures in Unity. And resize ones like AO and metallic/roughness when possible to save space. Depending on which map most of the detail is in you can get away with using 1k res on some textures and you barely notice a change. Once I get the material for the item set up in Unity I change all the textures to crunch compression, then I go through resizing each one to see which ones I can shrink without making it look bad. Just a suggestion. :)
I even turned all of png to jpg. most of the size were from other assets / gun mods like. bullet case , scopes , even a small part to fill the blank gap

example for this gun :

- the gun it self took 6mb.

- reddot (holosight) took 5mb. 

- 2x scope took 1mb.

laser + flashlight took 5mb. (metallic removed)

- extended ammo box took 5mb. (metallic removed)

- sounds took 1mb.

- others 



 
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